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Searched refs:SDL_SYSTEM_CURSOR_NO (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_mouse.h58 SDL_SYSTEM_CURSOR_NO, /**< Slashed circle or crossbones */ enumerator
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtmouse.cpp73 case SDL_SYSTEM_CURSOR_NO: cursorType = CoreCursorType::UniversalNo; break; in WINRT_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenmouse.c171 case SDL_SYSTEM_CURSOR_NO: in Emscripten_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmouse.c181 case SDL_SYSTEM_CURSOR_NO: name = IDC_NO; break; in WIN_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandmouse.c281 case SDL_SYSTEM_CURSOR_NO: in Wayland_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c251 case SDL_SYSTEM_CURSOR_NO: shape = XC_pirate; break; in X11_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamouse.m149 case SDL_SYSTEM_CURSOR_NO:

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