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Searched refs:SDL_SYSTEM_CURSOR_WAIT (Results 1 – 7 of 7) sorted by relevance

/AliOS-Things-master/components/SDL2/include/
A DSDL_mouse.h50 SDL_SYSTEM_CURSOR_WAIT, /**< Wait */ enumerator
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtmouse.cpp65 case SDL_SYSTEM_CURSOR_WAIT: cursorType = CoreCursorType::Wait; break; in WINRT_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenmouse.c147 case SDL_SYSTEM_CURSOR_WAIT: in Emscripten_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmouse.c173 case SDL_SYSTEM_CURSOR_WAIT: name = IDC_WAIT; break; in WIN_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandmouse.c257 case SDL_SYSTEM_CURSOR_WAIT: in Wayland_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c243 case SDL_SYSTEM_CURSOR_WAIT: shape = XC_watch; break; in X11_CreateSystemCursor()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamouse.m127 case SDL_SYSTEM_CURSOR_WAIT:

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