Searched refs:SDL_SaveBMP (Results 1 – 9 of 9) sorted by relevance
/AliOS-Things-master/components/SDL2/src/test/ |
A D | SDL_test_compare.c | 108 SDL_SaveBMP(surface, imageFilename); in SDLTest_CompareSurfaces() 110 SDL_SaveBMP(referenceSurface, referenceFilename); in SDLTest_CompareSurfaces()
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A D | SDL_test_common.c | 1551 if (SDL_SaveBMP(surface, "screenshot.bmp") < 0) { in SDLTest_ScreenShot()
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/AliOS-Things-master/components/SDL2/src/video/dummy/ |
A D | SDL_nullframebuffer.c | 74 SDL_SaveBMP(surface, file); in SDL_DUMMY_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/src/video/offscreen/ |
A D | SDL_offscreenframebuffer.c | 75 SDL_SaveBMP(surface, file); in SDL_OFFSCREEN_UpdateWindowFramebuffer()
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/AliOS-Things-master/components/SDL2/test/ |
A D | testoffscreen.c | 72 SDL_SaveBMP(surface, file); in save_surface_to_bmp()
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A D | testautomation_surface.c | 236 ret = SDL_SaveBMP(face, sampleFilename); in surface_testSaveLoadBitmap()
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/AliOS-Things-master/components/SDL2/src/image/unused/ |
A D | showimage.c | 115 result = SDL_SaveBMP(surface, saveFile); in main()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_surface.h | 224 #define SDL_SaveBMP(surface, file) \ macro
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/AliOS-Things-master/components/SDL2/src/gfx/Test/ |
A D | LaplaceRelaxation.c | 318 if (SDL_SaveBMP(mapped_picture, "result.bmp") <0) { in Draw()
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