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Searched refs:SDL_ShouldIgnoreJoystick (Results 1 – 9 of 9) sorted by relevance

/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_joystick_c.h86 extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
A DSDL_joystick.c1940 SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid) in SDL_ShouldIgnoreJoystick() function
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_xinputjoystick.c284 if (SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid)) { in AddXInputDevice()
A DSDL_rawinputjoystick.c260 if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) { in RAWINPUT_GetDeviceDriver()
A DSDL_windows_gaming_input.c257 if (!ignore_joystick && SDL_ShouldIgnoreJoystick(name, guid)) { in IEventHandler_CRawGameControllerVtbl_InvokeAdded()
A DSDL_dinputjoystick.c657 if (SDL_ShouldIgnoreJoystick(pNewJoystick->joystickname, pNewJoystick->guid)) { in EnumJoysticksCallback()
/AliOS-Things-master/components/SDL2/src/joystick/darwin/
A DSDL_sysjoystick.c565 if (SDL_ShouldIgnoreJoystick(device->product, device->guid)) { in JoystickDeviceWasAddedCallback()
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapijoystick.c418 if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) { in HIDAPI_GetDeviceDriver()
/AliOS-Things-master/components/SDL2/src/joystick/linux/
A DSDL_sysjoystick.c220 if (SDL_ShouldIgnoreJoystick(name, *guid)) { in IsJoystick()

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