Searched refs:SDL_TOUCH_MOUSEID (Results 1 – 4 of 4) sorted by relevance
/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_touch.c | 271 SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, pos_x, pos_y); in SDL_SendTouch() 272 … SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_PRESSED, SDL_BUTTON_LEFT); in SDL_SendTouch() 276 … SDL_SendMouseButton(window, SDL_TOUCH_MOUSEID, SDL_RELEASED, SDL_BUTTON_LEFT); in SDL_SendTouch() 385 SDL_SendMouseMotion(window, SDL_TOUCH_MOUSEID, 0, pos_x, pos_y); in SDL_SendTouchMotion()
|
A D | SDL_mouse.c | 297 …if (!SDL_UpdateMouseFocus(window, x, y, mouse->buttonstate, (mouseID == SDL_TOUCH_MOUSEID) ? SDL_F… 330 if (mouseID != SDL_TOUCH_MOUSEID && !relative && track_mouse_down) { 341 if (mouseID == SDL_TOUCH_MOUSEID) { 346 if (mouseID != SDL_TOUCH_MOUSEID && mouse->relative_mode_warp) { 389 if (mouseID == SDL_TOUCH_MOUSEID && !mouse->buttonstate) { 445 mouse->was_touch_mouse_events = (mouseID == SDL_TOUCH_MOUSEID)? SDL_TRUE : SDL_FALSE; 492 if (mouseID != SDL_TOUCH_MOUSEID && button == SDL_BUTTON_LEFT) { 508 if (mouseID == SDL_TOUCH_MOUSEID) {
|
/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_touch.h | 61 #define SDL_TOUCH_MOUSEID ((Uint32)-1) macro
|
/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsevents.c | 686 … SDL_SendMouseMotion(data->window, SDL_TOUCH_MOUSEID, 0, cursorPos.x, cursorPos.y); in WIN_WindowProc()
|
Completed in 8 milliseconds