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Searched refs:SDL_TRUE (Results 1 – 25 of 255) sorted by relevance

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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapi_xbox360.c249 return SDL_TRUE; in HIDAPI_DriverXbox360_MissingXInputSlot()
261 return SDL_TRUE; in HIDAPI_DriverXbox360_XInputSlotMatches()
289 return SDL_TRUE; in HIDAPI_DriverXbox360_GuessXInputSlot()
321 wgi_slot->used = SDL_TRUE; in HIDAPI_DriverXbox360_MarkWindowsGamingInputSlotUsed()
338 return SDL_TRUE; in HIDAPI_DriverXbox360_MissingWindowsGamingInputSlot()
476 return SDL_TRUE; in HIDAPI_DriverXbox360_WindowsGamingInputSlotMatches()
500 return SDL_TRUE; in HIDAPI_DriverXbox360_GuessWindowsGamingInputSlot()
586 return SDL_TRUE; in IsBluetoothXboxOneController()
647 return SDL_TRUE; in SetSlotLED()
715 return SDL_TRUE; in HIDAPI_DriverXbox360_OpenJoystick()
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A DSDL_hidapi_xboxone.c161 return SDL_TRUE; in IsBluetoothXboxOneController()
173 return SDL_TRUE; in ControllerHasPaddles()
188 return SDL_TRUE; in ControllerSendsWaitingForInit()
259 return SDL_TRUE; in SendControllerInit()
327 ctx->input_ready = SDL_TRUE; in HIDAPI_DriverXboxOne_OpenJoystick()
336 return SDL_TRUE; in HIDAPI_DriverXboxOne_OpenJoystick()
531 dpad_up = SDL_TRUE; in HIDAPI_DriverXboxOneBluetooth_HandleStatePacketV1()
534 dpad_up = SDL_TRUE; in HIDAPI_DriverXboxOneBluetooth_HandleStatePacketV1()
555 dpad_up = SDL_TRUE; in HIDAPI_DriverXboxOneBluetooth_HandleStatePacketV1()
633 dpad_up = SDL_TRUE; in HIDAPI_DriverXboxOneBluetooth_HandleStatePacketV2()
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A DSDL_hidapi_ps4.c155 return SDL_TRUE; in ReadFeatureReport()
167 return SDL_TRUE; in CheckUSBConnected()
182 return SDL_TRUE; in HIDAPI_DriverPS4_CanRumble()
299 return SDL_TRUE; in HIDAPI_DriverPS4_OpenJoystick()
377 dpad_up = SDL_TRUE; in HIDAPI_DriverPS4_HandleStatePacket()
380 dpad_up = SDL_TRUE; in HIDAPI_DriverPS4_HandleStatePacket()
388 dpad_down = SDL_TRUE; in HIDAPI_DriverPS4_HandleStatePacket()
391 dpad_down = SDL_TRUE; in HIDAPI_DriverPS4_HandleStatePacket()
394 dpad_left = SDL_TRUE; in HIDAPI_DriverPS4_HandleStatePacket()
401 dpad_up = SDL_TRUE; in HIDAPI_DriverPS4_HandleStatePacket()
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A DSDL_hidapi_switch.c255 return SDL_TRUE; in HasHomeLED()
270 return SDL_TRUE; in IsGameCubeFormFactor()
353 return SDL_TRUE; in ReadProprietaryReply()
443 return SDL_TRUE; in WriteProprietary()
510 return SDL_TRUE; in BTrySetupUSB()
618 return SDL_TRUE; in LoadStickCalibration()
807 return SDL_TRUE; in HIDAPI_DriverSwitch_OpenJoystick()
960 dpad_up = SDL_TRUE; in HandleInputOnlyControllerState()
963 dpad_up = SDL_TRUE; in HandleInputOnlyControllerState()
984 dpad_up = SDL_TRUE; in HandleInputOnlyControllerState()
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A DSDL_hidapi_xbox360w.c51 return SDL_TRUE; in HIDAPI_DriverXbox360W_IsSupportedDevice()
70 return SDL_TRUE; in SetSlotLED()
116 return SDL_TRUE; in HIDAPI_DriverXbox360W_InitDevice()
143 return SDL_TRUE; in HIDAPI_DriverXbox360W_OpenJoystick()
164 const SDL_bool invert_y_axes = SDL_TRUE; in HIDAPI_DriverXbox360W_HandleStatePacket()
223 SDL_bool connected = (data[1] & 0x80) ? SDL_TRUE : SDL_FALSE; in HIDAPI_DriverXbox360W_UpdateDevice()
288 SDL_TRUE,
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_sdltest.c169 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 10, SDL_TRUE); in sdltest_randomBoundaryNumberUint8()
176 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 11, SDL_TRUE); in sdltest_randomBoundaryNumberUint8()
183 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 12, SDL_TRUE); in sdltest_randomBoundaryNumberUint8()
190 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 13, SDL_TRUE); in sdltest_randomBoundaryNumberUint8()
197 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(10, 20, SDL_TRUE); in sdltest_randomBoundaryNumberUint8()
204 uresult = (Uint64)SDLTest_RandomUint8BoundaryValue(20, 10, SDL_TRUE); in sdltest_randomBoundaryNumberUint8()
279 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 10, SDL_TRUE); in sdltest_randomBoundaryNumberUint16()
286 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 11, SDL_TRUE); in sdltest_randomBoundaryNumberUint16()
293 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 12, SDL_TRUE); in sdltest_randomBoundaryNumberUint16()
300 uresult = (Uint64)SDLTest_RandomUint16BoundaryValue(10, 13, SDL_TRUE); in sdltest_randomBoundaryNumberUint16()
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A Dtestaudiocapture.c34 please_quit = SDL_TRUE; in loop()
37 please_quit = SDL_TRUE; in loop()
41 SDL_PauseAudioDevice(devid_out, SDL_TRUE); in loop()
46 SDL_PauseAudioDevice(devid_in, SDL_TRUE); in loop()
79 while (SDL_TRUE) { in loop()
115 devcount = SDL_GetNumAudioDevices(SDL_TRUE); in main()
117 SDL_Log(" Capture device #%d: '%s'\n", i, SDL_GetAudioDeviceName(i, SDL_TRUE)); in main()
148 devid_in = SDL_OpenAudioDevice(argv[1], SDL_TRUE, &spec, &spec, 0); in main()
A Dtestrendertarget.c64 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture()
68 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture()
72 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture()
75 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture()
79 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
129 blend_tested = SDL_TRUE; in DrawComposite()
178 return SDL_TRUE; in DrawComposite()
222 return SDL_TRUE; in Draw()
273 test_composite = SDL_TRUE; in main()
295 drawstate->sprite = LoadTexture(drawstate->renderer, "icon-alpha.bmp", SDL_TRUE); in main()
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A Dtestautomation_rect.c27 (intersection == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE", in _validateIntersectRectAndLineResults()
380 (empty == SDL_TRUE) ? "SDL_TRUE" : "SDL_FALSE", in _validateRectEmptyResults()
634 …SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRU… in rect_testIntersectRectEmpty()
651 …SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRU… in rect_testIntersectRectEmpty()
670 …SDLTest_AssertCheck(empty == SDL_TRUE, "Validate result is empty Rect; got: %s", (empty == SDL_TRU… in rect_testIntersectRectEmpty()
967 SDL_bool expectedEnclosed = SDL_TRUE; in rect_testEnclosePoints()
1038 SDL_bool expectedEnclosed = SDL_TRUE; in rect_testEnclosePointsRepeatedInput()
1147 expectedEnclosed = SDL_TRUE; in rect_testEnclosePointsWithClipping()
1179 if (expectedEnclosed==SDL_TRUE) { in rect_testEnclosePointsWithClipping()
1486 expectedResult = SDL_TRUE; in rect_testRectEmpty()
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A Dtestscale.c65 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture()
69 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture()
73 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture()
76 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture()
80 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
179 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE); in main()
A Dtestrendercopyex.c63 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadTexture()
67 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture()
71 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadTexture()
74 SDL_SetColorKey(temp, SDL_TRUE, in LoadTexture()
78 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadTexture()
189 drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", SDL_TRUE); in main()
A Dtestatomic.c55 tfret = SDL_AtomicSet(&v, 10) == 0 ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
57 tfret = SDL_AtomicAdd(&v, 10) == 10 ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
62 tfret = (SDL_AtomicGet(&v) == 1) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
65 tfret = (SDL_AtomicGet(&v) == 2) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
69 tfret = (SDL_AtomicDecRef(&v) == SDL_TRUE) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
76 tfret = (SDL_AtomicCAS(&v, value, 20) == SDL_TRUE) ? SDL_TRUE : SDL_FALSE; in RunBasicTest()
342 status = SDL_TRUE; in EnqueueEvent_LockFree()
389 status = SDL_TRUE; in DequeueEvent_LockFree()
429 status = SDL_TRUE; in EnqueueEvent_Mutex()
462 status = SDL_TRUE; in DequeueEvent_Mutex()
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A Dtestspriteminimal.c61 SDL_SetColorKey(temp, SDL_TRUE, *(Uint8 *) temp->pixels); in LoadSprite()
65 SDL_SetColorKey(temp, SDL_TRUE, in LoadSprite()
69 SDL_SetColorKey(temp, SDL_TRUE, *(Uint16 *) temp->pixels); in LoadSprite()
72 SDL_SetColorKey(temp, SDL_TRUE, in LoadSprite()
76 SDL_SetColorKey(temp, SDL_TRUE, *(Uint32 *) temp->pixels); in LoadSprite()
/AliOS-Things-master/components/SDL2/src/power/linux/
A DSDL_syspower.c73 return SDL_TRUE; in read_power_file()
121 return SDL_TRUE; in make_proc_acpi_key_val()
200 choose = SDL_TRUE; in check_proc_acpi_battery()
203 choose = SDL_TRUE; in check_proc_acpi_battery()
311 return SDL_TRUE; in next_string()
405 need_details = SDL_TRUE; in SDL_GetPowerInfo_Linux_proc_apm()
408 need_details = SDL_TRUE; in SDL_GetPowerInfo_Linux_proc_apm()
428 return SDL_TRUE; in SDL_GetPowerInfo_Linux_proc_apm()
520 choose = SDL_TRUE; in SDL_GetPowerInfo_Linux_sys_class_power_supply()
599 choose = SDL_TRUE; in check_upower_device()
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/AliOS-Things-master/components/SDL2/src/image/
A DIMG_bmp.c262 was_error = SDL_TRUE; in LoadBMP_RW()
271 was_error = SDL_TRUE; in LoadBMP_RW()
276 was_error = SDL_TRUE; in LoadBMP_RW()
355 topDown = SDL_TRUE; in LoadBMP_RW()
363 was_error = SDL_TRUE; in LoadBMP_RW()
436 was_error = SDL_TRUE; in LoadBMP_RW()
483 was_error = SDL_TRUE; in LoadBMP_RW()
654 was_error = SDL_TRUE; in LoadICOCUR_RW()
667 was_error = SDL_TRUE; in LoadICOCUR_RW()
701 was_error = SDL_TRUE; in LoadICOCUR_RW()
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/AliOS-Things-master/components/SDL2/src/power/macosx/
A DSDL_syspower.c61 is_ac = *have_ac = SDL_TRUE; in checkps()
67 charge = SDL_TRUE; in checkps()
74 *have_battery = SDL_TRUE; in checkps()
83 *have_battery = SDL_TRUE; in checkps()
123 choose = SDL_TRUE; /* at least we know there's a battery. */ in checkps()
126 choose = SDL_TRUE; in checkps()
129 choose = SDL_TRUE; in checkps()
186 return SDL_TRUE; /* always the definitive answer on Mac OS X. */ in SDL_GetPowerInfo_MacOSX()
/AliOS-Things-master/components/SDL2/src/power/windows/
A DSDL_syspower.c47 need_details = SDL_TRUE; in SDL_GetPowerInfo_Windows()
50 need_details = SDL_TRUE; in SDL_GetPowerInfo_Windows()
53 need_details = SDL_TRUE; in SDL_GetPowerInfo_Windows()
70 return SDL_TRUE; /* always the definitive answer on Windows. */ in SDL_GetPowerInfo_Windows()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_bmp.c157 hasAlpha = SDL_TRUE; in CorrectAlphaChannel()
217 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
226 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
231 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
311 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
315 topDown = SDL_TRUE; in SDL_LoadBMP_RW()
323 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
341 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
398 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
407 was_error = SDL_TRUE; in SDL_LoadBMP_RW()
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A DSDL_yuv.c202 return SDL_TRUE; in yuv_rgb_sse()
205 return SDL_TRUE; in yuv_rgb_sse()
209 return SDL_TRUE; in yuv_rgb_sse()
213 return SDL_TRUE; in yuv_rgb_sse()
217 return SDL_TRUE; in yuv_rgb_sse()
221 return SDL_TRUE; in yuv_rgb_sse()
234 return SDL_TRUE; in yuv_rgb_sse()
237 return SDL_TRUE; in yuv_rgb_sse()
241 return SDL_TRUE; in yuv_rgb_sse()
245 return SDL_TRUE; in yuv_rgb_sse()
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A DSDL_rect.c71 return SDL_TRUE; in SDL_HasIntersection()
234 return SDL_TRUE; in SDL_EnclosePoints()
240 added = SDL_TRUE; in SDL_EnclosePoints()
260 return SDL_TRUE; in SDL_EnclosePoints()
290 return SDL_TRUE; in SDL_EnclosePoints()
372 return SDL_TRUE; in SDL_IntersectRectAndLine()
393 return SDL_TRUE; in SDL_IntersectRectAndLine()
408 return SDL_TRUE; in SDL_IntersectRectAndLine()
465 return SDL_TRUE; in SDL_IntersectRectAndLine()
526 return SDL_TRUE; in SDL_GetSpanEnclosingRect()
/AliOS-Things-master/components/SDL2/src/power/haiku/
A DSDL_syspower.c99 need_details = SDL_TRUE; in SDL_GetPowerInfo_Haiku()
102 need_details = SDL_TRUE; in SDL_GetPowerInfo_Haiku()
105 need_details = SDL_TRUE; in SDL_GetPowerInfo_Haiku()
122 return SDL_TRUE; /* the definitive answer if APM driver replied. */ in SDL_GetPowerInfo_Haiku()
/AliOS-Things-master/components/SDL2/src/video/wayland/
A DSDL_waylandclipboard.c78 &length, TEXT_MIME, SDL_TRUE); in Wayland_GetClipboardText()
84 &length, TEXT_MIME, SDL_TRUE); in Wayland_GetClipboardText()
112 result = SDL_TRUE; in Wayland_HasClipboardText()
115 result = SDL_TRUE; in Wayland_HasClipboardText()
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_windowsjoystick.c129 s_bWindowsDeviceChanged = SDL_TRUE; in SDL_PrivateJoystickDetectProc()
213 return (lastret != -1) ? SDL_TRUE : SDL_FALSE; in SDL_WaitForDeviceNotification()
249 bXInputChanged = SDL_TRUE; in SDL_JoystickThread()
261 s_bDeviceRemoved = SDL_TRUE; in SDL_JoystickThread()
262 s_bDeviceAdded = SDL_TRUE; in SDL_JoystickThread()
275 device->send_add_event = SDL_TRUE; in WINDOWS_AddJoystickDevice()
280 s_bDeviceAdded = SDL_TRUE; in WINDOWS_AddJoystickDevice()
305 s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */ in WINDOWS_JoystickInit()
538 s_bJoystickThreadQuit = SDL_TRUE; in WINDOWS_JoystickQuit()
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_joystick.c183 return SDL_TRUE; in SDL_SetJoystickIDForPlayerIndex()
204 return SDL_TRUE; in SDL_SetJoystickIDForPlayerIndex()
353 return SDL_TRUE; in SDL_JoystickAxesCenteredAtZero()
358 return SDL_TRUE; in SDL_JoystickAxesCenteredAtZero()
587 valid = SDL_TRUE; in SDL_PrivateJoystickValid()
1028 return SDL_TRUE; in SDL_PrivateJoystickShouldIgnoreEvent()
1807 return SDL_TRUE; in SDL_IsJoystickProductWheel()
1823 return SDL_TRUE; in SDL_IsJoystickProductFlightStick()
1839 return SDL_TRUE; in SDL_IsJoystickProductThrottle()
2058 return SDL_TRUE; in SDL_ShouldIgnoreJoystick()
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/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsvideo.c43 SDL_bool g_WindowsEnableMessageLoop = SDL_TRUE;
44 SDL_bool g_WindowFrameUsableWhileCursorHidden = SDL_TRUE;
52 g_WindowsEnableMessageLoop = SDL_TRUE; in UpdateWindowsEnableMessageLoop()
62 g_WindowFrameUsableWhileCursorHidden = SDL_TRUE; in UpdateWindowFrameUsableWhileCursorHidden()
279 return SDL_TRUE; in D3D_LoadDLL()
289 return SDL_TRUE; in D3D_LoadDLL()
367 return SDL_TRUE; in DXGI_LoadDLL()
445 return SDL_TRUE; in SDL_DXGIGetOutputInfo()

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