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Searched refs:SDL_Thread (Results 1 – 25 of 31) sorted by relevance

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/AliOS-Things-master/components/SDL2/include/
A DSDL_thread.h45 struct SDL_Thread;
46 typedef struct SDL_Thread SDL_Thread; typedef
116 extern DECLSPEC SDL_Thread *SDLCALL
121 extern DECLSPEC SDL_Thread *SDLCALL
164 extern DECLSPEC SDL_Thread *SDLCALL
168 extern DECLSPEC SDL_Thread *SDLCALL
191 extern DECLSPEC SDL_Thread *SDLCALL
220 extern DECLSPEC SDL_Thread *SDLCALL
232 extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread);
244 extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread);
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/AliOS-Things-master/components/SDL2/src/thread/
A DSDL_systhread.h36 extern int SDL_SYS_CreateThread(SDL_Thread * thread,
40 extern int SDL_SYS_CreateThread(SDL_Thread * thread);
52 extern void SDL_SYS_WaitThread(SDL_Thread * thread);
55 extern void SDL_SYS_DetachThread(SDL_Thread * thread);
64 extern SDL_Thread *
A DSDL_thread.c262 SDL_RunThread(SDL_Thread *thread) in SDL_RunThread()
303 SDL_Thread *
309 SDL_Thread * in SDL_CreateThreadWithStackSize()
314 SDL_Thread *thread; in SDL_CreateThreadWithStackSize()
358 DECLSPEC SDL_Thread *SDLCALL
364 DECLSPEC SDL_Thread *SDLCALL in SDL_CreateThread()
394 SDL_Thread *
405 SDL_GetThreadID(SDL_Thread * thread) in SDL_GetThreadID()
418 SDL_GetThreadName(SDL_Thread * thread) in SDL_GetThreadName()
434 SDL_WaitThread(SDL_Thread * thread, int *status) in SDL_WaitThread()
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A DSDL_thread_c.h54 struct SDL_Thread struct
70 extern void SDL_RunThread(SDL_Thread *thread); argument
/AliOS-Things-master/components/SDL2/src/thread/generic/
A DSDL_systhread.c30 SDL_SYS_CreateThread(SDL_Thread * thread, in SDL_SYS_CreateThread()
35 SDL_SYS_CreateThread(SDL_Thread * thread) in SDL_SYS_CreateThread()
60 SDL_SYS_WaitThread(SDL_Thread * thread) in SDL_SYS_WaitThread()
66 SDL_SYS_DetachThread(SDL_Thread * thread) in SDL_SYS_DetachThread()
/AliOS-Things-master/components/SDL2/src/thread/psp/
A DSDL_systhread.c40 SDL_RunThread(*(SDL_Thread **) argp); in ThreadEntry()
44 int SDL_SYS_CreateThread(SDL_Thread *thread) in SDL_SYS_CreateThread()
76 void SDL_SYS_WaitThread(SDL_Thread *thread) in SDL_SYS_WaitThread()
82 void SDL_SYS_DetachThread(SDL_Thread *thread) in SDL_SYS_DetachThread()
88 void SDL_SYS_KillThread(SDL_Thread *thread) in SDL_SYS_KillThread()
/AliOS-Things-master/components/SDL2/src/thread/windows/
A DSDL_systhread.c80 SDL_Thread *thread = (SDL_Thread *) data; in RunThread()
103 SDL_SYS_CreateThread(SDL_Thread * thread,
109 SDL_SYS_CreateThread(SDL_Thread * thread)
115 SDL_SYS_CreateThread(SDL_Thread * thread)
233 SDL_SYS_WaitThread(SDL_Thread * thread)
240 SDL_SYS_DetachThread(SDL_Thread * thread)
/AliOS-Things-master/components/SDL2/src/thread/stdcpp/
A DSDL_systhread.cpp42 SDL_RunThread((SDL_Thread *) args); in RunThread()
47 SDL_SYS_CreateThread(SDL_Thread * thread) in SDL_SYS_CreateThread()
126 SDL_SYS_WaitThread(SDL_Thread * thread) in SDL_SYS_WaitThread()
146 SDL_SYS_DetachThread(SDL_Thread * thread) in SDL_SYS_DetachThread()
/AliOS-Things-master/components/SDL2/src/thread/pthread/
A DSDL_systhread.c79 SDL_RunThread((SDL_Thread *) data); in RunThread()
91 SDL_SYS_CreateThread(SDL_Thread * thread) in SDL_SYS_CreateThread()
289 SDL_SYS_WaitThread(SDL_Thread * thread) in SDL_SYS_WaitThread()
295 SDL_SYS_DetachThread(SDL_Thread * thread) in SDL_SYS_DetachThread()
/AliOS-Things-master/components/SDL2/test/
A Dtorturethread.c46 SDL_Thread *sub_threads[NUMTHREADS]; in ThreadFunc()
79 SDL_Thread *threads[NUMTHREADS]; in main()
A Dtesterror.c47 SDL_Thread *thread; in main()
A Dtestsem.c81 SDL_Thread *threads[NUM_THREADS]; in main()
A Dtestthread.c83 SDL_Thread *thread; in main()
A Dtestlock.c25 static SDL_Thread *threads[6];
A Dtestmessage.c155 SDL_Thread* thread = SDL_CreateThread(&button_messagebox, "MessageBox", (void*)eventNumber); in main()
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/
A DSDL_coreaudio.h48 SDL_Thread *thread;
/AliOS-Things-master/components/SDL2/src/haptic/windows/
A DSDL_windowshaptic_c.h43 SDL_Thread *thread;
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtevents.cpp76 static SDL_Thread * _XAMLThread = nullptr;
/AliOS-Things-master/components/SDL2/src/main/haiku/
A DSDL_BeApp.cc49 static SDL_Thread *SDL_AppThread = NULL;
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_sysaudio.h162 SDL_Thread *thread;
/AliOS-Things-master/components/SDL2/src/joystick/psp/
A DSDL_sysjoystick.c44 static SDL_Thread *thread = NULL;
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_procs.h52 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_…
54 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_…
56 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c)…
503 SDL_DYNAPI_PROC(const char*,SDL_GetThreadName,(SDL_Thread *a),(a),return)
505 SDL_DYNAPI_PROC(SDL_threadID,SDL_GetThreadID,(SDL_Thread *a),(a),return)
507 SDL_DYNAPI_PROC(void,SDL_WaitThread,(SDL_Thread *a, int *b),(a,b),)
508 SDL_DYNAPI_PROC(void,SDL_DetachThread,(SDL_Thread *a),(a),)
748 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, con…
750 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, con…
752 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, con…
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapi_rumble.c47 SDL_Thread *thread;
/AliOS-Things-master/components/SDL2/src/audio/alios/
A DSDL_alios_audio.c43 static SDL_Thread *ALSA_hotplug_thread;
/AliOS-Things-master/components/SDL2/src/video/psp/
A DSDL_pspevents.c50 static SDL_Thread *thread = NULL;

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