/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_thread.h | 45 struct SDL_Thread; 46 typedef struct SDL_Thread SDL_Thread; typedef 116 extern DECLSPEC SDL_Thread *SDLCALL 121 extern DECLSPEC SDL_Thread *SDLCALL 164 extern DECLSPEC SDL_Thread *SDLCALL 168 extern DECLSPEC SDL_Thread *SDLCALL 191 extern DECLSPEC SDL_Thread *SDLCALL 220 extern DECLSPEC SDL_Thread *SDLCALL 232 extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread); 244 extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread); [all …]
|
/AliOS-Things-master/components/SDL2/src/thread/ |
A D | SDL_systhread.h | 36 extern int SDL_SYS_CreateThread(SDL_Thread * thread, 40 extern int SDL_SYS_CreateThread(SDL_Thread * thread); 52 extern void SDL_SYS_WaitThread(SDL_Thread * thread); 55 extern void SDL_SYS_DetachThread(SDL_Thread * thread); 64 extern SDL_Thread *
|
A D | SDL_thread.c | 262 SDL_RunThread(SDL_Thread *thread) in SDL_RunThread() 303 SDL_Thread * 309 SDL_Thread * in SDL_CreateThreadWithStackSize() 314 SDL_Thread *thread; in SDL_CreateThreadWithStackSize() 358 DECLSPEC SDL_Thread *SDLCALL 364 DECLSPEC SDL_Thread *SDLCALL in SDL_CreateThread() 394 SDL_Thread * 405 SDL_GetThreadID(SDL_Thread * thread) in SDL_GetThreadID() 418 SDL_GetThreadName(SDL_Thread * thread) in SDL_GetThreadName() 434 SDL_WaitThread(SDL_Thread * thread, int *status) in SDL_WaitThread() [all …]
|
A D | SDL_thread_c.h | 54 struct SDL_Thread struct 70 extern void SDL_RunThread(SDL_Thread *thread); argument
|
/AliOS-Things-master/components/SDL2/src/thread/generic/ |
A D | SDL_systhread.c | 30 SDL_SYS_CreateThread(SDL_Thread * thread, in SDL_SYS_CreateThread() 35 SDL_SYS_CreateThread(SDL_Thread * thread) in SDL_SYS_CreateThread() 60 SDL_SYS_WaitThread(SDL_Thread * thread) in SDL_SYS_WaitThread() 66 SDL_SYS_DetachThread(SDL_Thread * thread) in SDL_SYS_DetachThread()
|
/AliOS-Things-master/components/SDL2/src/thread/psp/ |
A D | SDL_systhread.c | 40 SDL_RunThread(*(SDL_Thread **) argp); in ThreadEntry() 44 int SDL_SYS_CreateThread(SDL_Thread *thread) in SDL_SYS_CreateThread() 76 void SDL_SYS_WaitThread(SDL_Thread *thread) in SDL_SYS_WaitThread() 82 void SDL_SYS_DetachThread(SDL_Thread *thread) in SDL_SYS_DetachThread() 88 void SDL_SYS_KillThread(SDL_Thread *thread) in SDL_SYS_KillThread()
|
/AliOS-Things-master/components/SDL2/src/thread/windows/ |
A D | SDL_systhread.c | 80 SDL_Thread *thread = (SDL_Thread *) data; in RunThread() 103 SDL_SYS_CreateThread(SDL_Thread * thread, 109 SDL_SYS_CreateThread(SDL_Thread * thread) 115 SDL_SYS_CreateThread(SDL_Thread * thread) 233 SDL_SYS_WaitThread(SDL_Thread * thread) 240 SDL_SYS_DetachThread(SDL_Thread * thread)
|
/AliOS-Things-master/components/SDL2/src/thread/stdcpp/ |
A D | SDL_systhread.cpp | 42 SDL_RunThread((SDL_Thread *) args); in RunThread() 47 SDL_SYS_CreateThread(SDL_Thread * thread) in SDL_SYS_CreateThread() 126 SDL_SYS_WaitThread(SDL_Thread * thread) in SDL_SYS_WaitThread() 146 SDL_SYS_DetachThread(SDL_Thread * thread) in SDL_SYS_DetachThread()
|
/AliOS-Things-master/components/SDL2/src/thread/pthread/ |
A D | SDL_systhread.c | 79 SDL_RunThread((SDL_Thread *) data); in RunThread() 91 SDL_SYS_CreateThread(SDL_Thread * thread) in SDL_SYS_CreateThread() 289 SDL_SYS_WaitThread(SDL_Thread * thread) in SDL_SYS_WaitThread() 295 SDL_SYS_DetachThread(SDL_Thread * thread) in SDL_SYS_DetachThread()
|
/AliOS-Things-master/components/SDL2/test/ |
A D | torturethread.c | 46 SDL_Thread *sub_threads[NUMTHREADS]; in ThreadFunc() 79 SDL_Thread *threads[NUMTHREADS]; in main()
|
A D | testerror.c | 47 SDL_Thread *thread; in main()
|
A D | testsem.c | 81 SDL_Thread *threads[NUM_THREADS]; in main()
|
A D | testthread.c | 83 SDL_Thread *thread; in main()
|
A D | testlock.c | 25 static SDL_Thread *threads[6];
|
A D | testmessage.c | 155 SDL_Thread* thread = SDL_CreateThread(&button_messagebox, "MessageBox", (void*)eventNumber); in main()
|
/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.h | 48 SDL_Thread *thread;
|
/AliOS-Things-master/components/SDL2/src/haptic/windows/ |
A D | SDL_windowshaptic_c.h | 43 SDL_Thread *thread;
|
/AliOS-Things-master/components/SDL2/src/video/winrt/ |
A D | SDL_winrtevents.cpp | 76 static SDL_Thread * _XAMLThread = nullptr;
|
/AliOS-Things-master/components/SDL2/src/main/haiku/ |
A D | SDL_BeApp.cc | 49 static SDL_Thread *SDL_AppThread = NULL;
|
/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_sysaudio.h | 162 SDL_Thread *thread;
|
/AliOS-Things-master/components/SDL2/src/joystick/psp/ |
A D | SDL_sysjoystick.c | 44 static SDL_Thread *thread = NULL;
|
/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_procs.h | 52 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_… 54 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c, pfnSDL_… 56 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThread,(SDL_ThreadFunction a, const char *b, void *c),(a,b,c)… 503 SDL_DYNAPI_PROC(const char*,SDL_GetThreadName,(SDL_Thread *a),(a),return) 505 SDL_DYNAPI_PROC(SDL_threadID,SDL_GetThreadID,(SDL_Thread *a),(a),return) 507 SDL_DYNAPI_PROC(void,SDL_WaitThread,(SDL_Thread *a, int *b),(a,b),) 508 SDL_DYNAPI_PROC(void,SDL_DetachThread,(SDL_Thread *a),(a),) 748 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, con… 750 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, con… 752 SDL_DYNAPI_PROC(SDL_Thread*,SDL_CreateThreadWithStackSize,(SDL_ThreadFunction a, const char *b, con…
|
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapi_rumble.c | 47 SDL_Thread *thread;
|
/AliOS-Things-master/components/SDL2/src/audio/alios/ |
A D | SDL_alios_audio.c | 43 static SDL_Thread *ALSA_hotplug_thread;
|
/AliOS-Things-master/components/SDL2/src/video/psp/ |
A D | SDL_pspevents.c | 50 static SDL_Thread *thread = NULL;
|