Searched refs:SDL_ThreadID (Results 1 – 16 of 16) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testlock.c | 41 SDL_Log("Process %lu: exiting\n", SDL_ThreadID()); in printid() 54 SDL_threadID id = SDL_ThreadID(); in closemutex() 67 if (SDL_ThreadID() == mainthread) in Run() 70 SDL_Log("Process %lu ready to work\n", SDL_ThreadID()); in Run() 75 SDL_Log("Process %lu, working!\n", SDL_ThreadID()); in Run() 77 SDL_Log("Process %lu, done!\n", SDL_ThreadID()); in Run() 85 if (SDL_ThreadID() == mainthread && SDL_AtomicGet(&doterminate)) { in Run() 86 SDL_Log("Process %lu: raising SIGTERM\n", SDL_ThreadID()); in Run() 115 mainthread = SDL_ThreadID(); in main()
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A D | testerror.c | 35 (char *) data, SDL_ThreadID(), "nevermind"); in ThreadFunc()
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A D | testthread.c | 54 (char *) data, SDL_ThreadID(), (const char *)SDL_TLSGet(tls)); in ThreadFunc()
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/AliOS-Things-master/components/SDL2/src/thread/generic/ |
A D | SDL_sysmutex.c | 84 this_thread = SDL_ThreadID(); in SDL_LockMutex() 115 this_thread = SDL_ThreadID(); in SDL_TryLockMutex() 146 if (SDL_ThreadID() != mutex->owner) { in SDL_mutexV()
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A D | SDL_systhread.c | 48 SDL_ThreadID(void) in SDL_ThreadID() function
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/AliOS-Things-master/components/SDL2/src/thread/psp/ |
A D | SDL_sysmutex.c | 86 this_thread = SDL_ThreadID(); in SDL_mutexP() 115 if (SDL_ThreadID() != mutex->owner) { in SDL_mutexV()
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A D | SDL_systhread.c | 71 SDL_threadID SDL_ThreadID(void) in SDL_ThreadID() function
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/AliOS-Things-master/components/SDL2/src/thread/stdcpp/ |
A D | SDL_systhread.cpp | 68 SDL_ThreadID(); in SDL_SYS_SetupThread() 74 SDL_ThreadID(void) in SDL_ThreadID() function
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/AliOS-Things-master/components/SDL2/src/thread/ |
A D | SDL_thread.c | 126 SDL_threadID thread = SDL_ThreadID(); in SDL_Generic_GetTLSData() 165 SDL_threadID thread = SDL_ThreadID(); in SDL_Generic_SetTLSData() 273 thread->threadid = SDL_ThreadID(); in SDL_RunThread() 412 id = SDL_ThreadID(); in SDL_GetThreadID()
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/AliOS-Things-master/components/SDL2/src/thread/windows/ |
A D | SDL_systhread.c | 207 SDL_ThreadID(void) function
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_thread.h | 237 extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
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/AliOS-Things-master/components/SDL2/src/thread/pthread/ |
A D | SDL_systhread.c | 183 SDL_ThreadID(void) in SDL_ThreadID() function
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 305 if (device->thread && (SDL_ThreadID() == device->threadid)) { in is_in_audio_device_thread() 707 device->threadid = SDL_ThreadID(); in SDL_RunAudio() 812 device->threadid = SDL_ThreadID(); in SDL_CaptureAudio()
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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapijoystick.c | 190 SDL_HIDAPI_discovery.m_nThreadID = SDL_ThreadID(); in HIDAPI_InitializeDiscovery() 307 if (SDL_ThreadID() == SDL_HIDAPI_discovery.m_nThreadID) { in HIDAPI_UpdateDiscovery()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 475 #define SDL_ThreadID SDL_ThreadID_REAL macro
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A D | SDL_dynapi_procs.h | 504 SDL_DYNAPI_PROC(SDL_threadID,SDL_ThreadID,(void),(),return)
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