Home
last modified time | relevance | path

Searched refs:SDL_ThreadID (Results 1 – 16 of 16) sorted by relevance

/AliOS-Things-master/components/SDL2/test/
A Dtestlock.c41 SDL_Log("Process %lu: exiting\n", SDL_ThreadID()); in printid()
54 SDL_threadID id = SDL_ThreadID(); in closemutex()
67 if (SDL_ThreadID() == mainthread) in Run()
70 SDL_Log("Process %lu ready to work\n", SDL_ThreadID()); in Run()
75 SDL_Log("Process %lu, working!\n", SDL_ThreadID()); in Run()
77 SDL_Log("Process %lu, done!\n", SDL_ThreadID()); in Run()
85 if (SDL_ThreadID() == mainthread && SDL_AtomicGet(&doterminate)) { in Run()
86 SDL_Log("Process %lu: raising SIGTERM\n", SDL_ThreadID()); in Run()
115 mainthread = SDL_ThreadID(); in main()
A Dtesterror.c35 (char *) data, SDL_ThreadID(), "nevermind"); in ThreadFunc()
A Dtestthread.c54 (char *) data, SDL_ThreadID(), (const char *)SDL_TLSGet(tls)); in ThreadFunc()
/AliOS-Things-master/components/SDL2/src/thread/generic/
A DSDL_sysmutex.c84 this_thread = SDL_ThreadID(); in SDL_LockMutex()
115 this_thread = SDL_ThreadID(); in SDL_TryLockMutex()
146 if (SDL_ThreadID() != mutex->owner) { in SDL_mutexV()
A DSDL_systhread.c48 SDL_ThreadID(void) in SDL_ThreadID() function
/AliOS-Things-master/components/SDL2/src/thread/psp/
A DSDL_sysmutex.c86 this_thread = SDL_ThreadID(); in SDL_mutexP()
115 if (SDL_ThreadID() != mutex->owner) { in SDL_mutexV()
A DSDL_systhread.c71 SDL_threadID SDL_ThreadID(void) in SDL_ThreadID() function
/AliOS-Things-master/components/SDL2/src/thread/stdcpp/
A DSDL_systhread.cpp68 SDL_ThreadID(); in SDL_SYS_SetupThread()
74 SDL_ThreadID(void) in SDL_ThreadID() function
/AliOS-Things-master/components/SDL2/src/thread/
A DSDL_thread.c126 SDL_threadID thread = SDL_ThreadID(); in SDL_Generic_GetTLSData()
165 SDL_threadID thread = SDL_ThreadID(); in SDL_Generic_SetTLSData()
273 thread->threadid = SDL_ThreadID(); in SDL_RunThread()
412 id = SDL_ThreadID(); in SDL_GetThreadID()
/AliOS-Things-master/components/SDL2/src/thread/windows/
A DSDL_systhread.c207 SDL_ThreadID(void) function
/AliOS-Things-master/components/SDL2/include/
A DSDL_thread.h237 extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void);
/AliOS-Things-master/components/SDL2/src/thread/pthread/
A DSDL_systhread.c183 SDL_ThreadID(void) in SDL_ThreadID() function
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c305 if (device->thread && (SDL_ThreadID() == device->threadid)) { in is_in_audio_device_thread()
707 device->threadid = SDL_ThreadID(); in SDL_RunAudio()
812 device->threadid = SDL_ThreadID(); in SDL_CaptureAudio()
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapijoystick.c190 SDL_HIDAPI_discovery.m_nThreadID = SDL_ThreadID(); in HIDAPI_InitializeDiscovery()
307 if (SDL_ThreadID() == SDL_HIDAPI_discovery.m_nThreadID) { in HIDAPI_UpdateDiscovery()
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h475 #define SDL_ThreadID SDL_ThreadID_REAL macro
A DSDL_dynapi_procs.h504 SDL_DYNAPI_PROC(SDL_threadID,SDL_ThreadID,(void),(),return)

Completed in 22 milliseconds