Searched refs:SDL_WINDOW_FULLSCREEN_DESKTOP (Results 1 – 12 of 12) sorted by relevance
334 …ool is_desktop_fullscreen = (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCRE… in Emscripten_SetWindowFullscreen()352 …data->requested_fullscreen_mode = window->flags & (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULL… in Emscripten_SetWindowFullscreen()358 window->flags &= ~(SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN); in Emscripten_SetWindowFullscreen()
38 #define FULLSCREEN_MASK ( SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN )
96 SDL_CreateWindow("Sensor Test", 0, 0, 0, 0, SDL_WINDOW_FULLSCREEN_DESKTOP); in main()
276 flags = SDL_WINDOW_FULLSCREEN_DESKTOP; in video_createWindowVariousFlags()
150 #define FULLSCREEN_MASK (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN)1134 …LLSCREEN_VISIBLE(window) && (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCRE… in SDL_SetWindowDisplayMode()1166 if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) { in SDL_GetWindowDisplayMode()1224 …s_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) in SDL_UpdateFullscreenMode()1228 …reen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((… in SDL_UpdateFullscreenMode()1232 …= SDL_WINDOW_FULLSCREEN) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)) { in SDL_UpdateFullscreenMode()1315 … if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESKTOP) { in SDL_UpdateFullscreenMode()2075 …LLSCREEN_VISIBLE(window) && (window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCRE… in SDL_SetWindowSize()
55 #define FULLSCREEN_MASK (SDL_WINDOW_FULLSCREEN_DESKTOP | SDL_WINDOW_FULLSCREEN)88 } else if ((window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_FULLSCREEN_DESKTOP)) != 0) {419 …} else if (state && ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCREEN_DESK…421 …(!state && ((window->last_fullscreen_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCRE…654 …if ((isFullscreenSpace) && ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCRE…744 if ((window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {889 if ((_data->window->flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) {
446 SDL_WINDOW_FULLSCREEN_DESKTOP |496 latestFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP; in WINRT_DetectWindowFlags()
227 state->window_flags |= SDL_WINDOW_FULLSCREEN_DESKTOP; in SDLTest_CommonArg()1823 SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); in SDLTest_CommonEvent()1831 if ((flags & SDL_WINDOW_FULLSCREEN_DESKTOP) == SDL_WINDOW_FULLSCREEN_DESKTOP) { in SDLTest_CommonEvent()1834 SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP); in SDLTest_CommonEvent()
110 SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ), enumerator
305 …s & SDL_WINDOW_FULLSCREEN && (window_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCRE… in D3D_ActivateRenderer()1749 …s & SDL_WINDOW_FULLSCREEN && (window_flags & SDL_WINDOW_FULLSCREEN_DESKTOP) != SDL_WINDOW_FULLSCRE… in D3D_CreateRenderer()
227 WINRT_UpdateWindowFlags(window, SDL_WINDOW_FULLSCREEN_DESKTOP); in WINRT_ProcessWindowSizeChange()
502 * SDL_WINDOW_FULLSCREEN_DESKTOP keeps the window dimensions in the
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