Searched refs:SDL_WINDOW_HIDDEN (Results 1 – 13 of 13) sorted by relevance
/AliOS-Things-master/components/SDL2/test/ |
A D | testautomation_syswm.c | 23 window = SDL_CreateWindow("", 0, 0, 0, 0, SDL_WINDOW_HIDDEN); in syswm_getWindowWMInfo()
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A D | testautomation_video.c | 287 flags = SDL_WINDOW_HIDDEN; in video_createWindowVariousFlags()
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_windowevents.c | 87 window->flags &= ~(SDL_WINDOW_HIDDEN | SDL_WINDOW_MINIMIZED); in SDL_SendWindowEvent() 96 window->flags |= SDL_WINDOW_HIDDEN; in SDL_SendWindowEvent()
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/AliOS-Things-master/components/SDL2/src/video/nacl/ |
A D | SDL_naclwindow.c | 51 window->flags &= ~SDL_WINDOW_HIDDEN; in NACL_CreateWindow()
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/AliOS-Things-master/components/SDL2/src/image/unused/ |
A D | showimage.c | 71 flags = SDL_WINDOW_HIDDEN; in main()
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/AliOS-Things-master/components/SDL2/src/video/android/ |
A D | SDL_androidwindow.c | 61 window->flags &= ~SDL_WINDOW_HIDDEN; in Android_CreateWindow()
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/AliOS-Things-master/components/SDL2/src/video/winrt/ |
A D | SDL_winrtvideo.cpp | 448 SDL_WINDOW_HIDDEN | 503 latestFlags |= SDL_WINDOW_HIDDEN; in WINRT_DetectWindowFlags()
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_video.h | 102 SDL_WINDOW_HIDDEN = 0x00000008, /**< window is not visible */ enumerator
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/AliOS-Things-master/components/SDL2/src/video/x11/ |
A D | SDL_x11window.c | 209 flags |= SDL_WINDOW_HIDDEN; in X11_GetNetWMState() 237 flags |= SDL_WINDOW_HIDDEN; in X11_GetNetWMState() 1045 const SDL_bool visible = ((window->flags & SDL_WINDOW_HIDDEN) == 0); in X11_SetWindowBordered()
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A D | SDL_x11events.c | 1293 if ((changed & SDL_WINDOW_HIDDEN) || (changed & SDL_WINDOW_FULLSCREEN)) { in X11_DispatchEvent() 1294 if (flags & SDL_WINDOW_HIDDEN) { in X11_DispatchEvent()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_video.c | 223 … window = SDL_CreateWindow("OpenGL test", -32, -32, 32, 32, SDL_WINDOW_OPENGL|SDL_WINDOW_HIDDEN); in ShouldUseTextureFramebuffer() 1423 if (!(flags & SDL_WINDOW_HIDDEN)) { in SDL_FinishWindowCreation() 1565 window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN); in SDL_CreateWindow() 1734 window->flags = ((flags & CREATE_FLAGS) | SDL_WINDOW_HIDDEN); in SDL_RecreateWindow()
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/AliOS-Things-master/components/SDL2/src/video/uikit/ |
A D | SDL_uikitwindow.m | 108 window->flags &= ~SDL_WINDOW_HIDDEN;
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/AliOS-Things-master/components/SDL2/src/render/ |
A D | SDL_render.c | 646 if (!(SDL_GetWindowFlags(window) & SDL_WINDOW_HIDDEN)) { in SDL_RendererEventWatch() 880 if (SDL_GetWindowFlags(window) & (SDL_WINDOW_HIDDEN|SDL_WINDOW_MINIMIZED)) { in SDL_CreateRenderer()
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