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Searched refs:SDL_WINDOW_INPUT_FOCUS (Results 1 – 9 of 9) sorted by relevance

/AliOS-Things-master/components/SDL2/src/events/
A DSDL_windowevents.c163 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_SendWindowEvent()
166 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SDL_SendWindowEvent()
170 if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) { in SDL_SendWindowEvent()
173 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; in SDL_SendWindowEvent()
/AliOS-Things-master/components/SDL2/src/video/nacl/
A DSDL_naclwindow.c53 window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */ in NACL_CreateWindow()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowswindow.c161 …(window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WIN… in WIN_SetWindowPositionInternal()
284 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SetupWindowData()
657 …(window->flags & (SDL_WINDOW_FULLSCREEN|SDL_WINDOW_INPUT_FOCUS)) == (SDL_WINDOW_FULLSCREEN|SDL_WIN… in WIN_SetWindowFullscreen()
937 (window->flags & SDL_WINDOW_INPUT_FOCUS)) { in WIN_UpdateClipCursor()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11window.c160 if (flags & SDL_WINDOW_INPUT_FOCUS) { in X11_SetNetWMState()
211 flags |= SDL_WINDOW_INPUT_FOCUS; in X11_GetNetWMState()
322 window->flags |= SDL_WINDOW_INPUT_FOCUS; in SetupWindowData()
325 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SetupWindowData()
1044 const SDL_bool focused = ((window->flags & SDL_WINDOW_INPUT_FOCUS) != 0); in X11_SetWindowBordered()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h108 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ enumerator
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitwindow.m112 window->flags &= ~SDL_WINDOW_INPUT_FOCUS; /* never has input focus */
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c2531 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_SetWindowGammaRamp()
2589 (window->flags & SDL_WINDOW_INPUT_FOCUS)) { in SDL_UpdateWindowGrab()
2768 if (window->flags & SDL_WINDOW_INPUT_FOCUS) { in SDL_GetFocusWindow()
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_video.c305 flags = SDL_WINDOW_INPUT_FOCUS; in video_createWindowVariousFlags()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoawindow.m1430 window->flags |= SDL_WINDOW_INPUT_FOCUS;
1983 if (SDL_ShouldAllowTopmost() && (window->flags & SDL_WINDOW_INPUT_FOCUS)

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