Home
last modified time | relevance | path

Searched refs:SDL_WINDOW_INPUT_GRABBED (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_video.c1420 if (flags & SDL_WINDOW_INPUT_GRABBED) { in SDL_FinishWindowCreation()
2588 if ((SDL_GetMouse()->relative_mode || (window->flags & SDL_WINDOW_INPUT_GRABBED)) && in SDL_UpdateWindowGrab()
2599 grabbed_window->flags &= ~SDL_WINDOW_INPUT_GRABBED; in SDL_UpdateWindowGrab()
2619 if (!!grabbed == !!(window->flags & SDL_WINDOW_INPUT_GRABBED)) { in SDL_SetWindowGrab()
2623 window->flags |= SDL_WINDOW_INPUT_GRABBED; in SDL_SetWindowGrab()
2625 window->flags &= ~SDL_WINDOW_INPUT_GRABBED; in SDL_SetWindowGrab()
2634 …SDL_assert(!_this->grabbed_window || ((_this->grabbed_window->flags & SDL_WINDOW_INPUT_GRABBED) !=… in SDL_GetWindowGrab()
2641 …SDL_assert(!_this->grabbed_window || ((_this->grabbed_window->flags & SDL_WINDOW_INPUT_GRABBED) !=… in SDL_GetGrabbedWindow()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h107 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ enumerator
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowswindow.c287 if (window->flags & SDL_WINDOW_INPUT_GRABBED) { in SetupWindowData()
936 if ((mouse->relative_mode || (window->flags & SDL_WINDOW_INPUT_GRABBED)) && in WIN_UpdateClipCursor()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoamousetap.m93 if (!(window->flags & SDL_WINDOW_INPUT_GRABBED)) {
A DSDL_cocoawindow.m1100 if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_window.c392 if ((window->flags & SDL_WINDOW_INPUT_GRABBED)) { in DirectFB_SetWindowGrab()
A DSDL_DirectFB_events.c215 if (!(sdlwin->flags & SDL_WINDOW_INPUT_GRABBED)) in ProcessWindowEvent()
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_video.c302 flags = SDL_WINDOW_INPUT_GRABBED; in video_createWindowVariousFlags()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_common.c415 state->window_flags |= SDL_WINDOW_INPUT_GRABBED; in SDLTest_CommonArg()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11window.c329 if (window->flags & SDL_WINDOW_INPUT_GRABBED) { in SetupWindowData()

Completed in 26 milliseconds