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Searched refs:SDL_WINDOW_MOUSE_FOCUS (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/src/events/
A DSDL_windowevents.c149 if (window->flags & SDL_WINDOW_MOUSE_FOCUS) { in SDL_SendWindowEvent()
152 window->flags |= SDL_WINDOW_MOUSE_FOCUS; in SDL_SendWindowEvent()
156 if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) { in SDL_SendWindowEvent()
159 window->flags &= ~SDL_WINDOW_MOUSE_FOCUS; in SDL_SendWindowEvent()
/AliOS-Things-master/components/SDL2/src/video/winrt/
A DSDL_winrtvideo.cpp449 SDL_WINDOW_MOUSE_FOCUS;
508 latestFlags |= SDL_WINDOW_MOUSE_FOCUS; in WINRT_DetectWindowFlags()
511 latestFlags |= SDL_WINDOW_MOUSE_FOCUS; in WINRT_DetectWindowFlags()
/AliOS-Things-master/components/SDL2/include/
A DSDL_video.h109 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ enumerator
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_events.c228 if (!(sdlwin->flags & SDL_WINDOW_MOUSE_FOCUS)) in ProcessWindowEvent()
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_video.c308 flags = SDL_WINDOW_MOUSE_FOCUS; in video_createWindowVariousFlags()

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