Searched refs:SDL_WINDOW_MOUSE_FOCUS (Results 1 – 5 of 5) sorted by relevance
149 if (window->flags & SDL_WINDOW_MOUSE_FOCUS) { in SDL_SendWindowEvent()152 window->flags |= SDL_WINDOW_MOUSE_FOCUS; in SDL_SendWindowEvent()156 if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) { in SDL_SendWindowEvent()159 window->flags &= ~SDL_WINDOW_MOUSE_FOCUS; in SDL_SendWindowEvent()
449 SDL_WINDOW_MOUSE_FOCUS;508 latestFlags |= SDL_WINDOW_MOUSE_FOCUS; in WINRT_DetectWindowFlags()511 latestFlags |= SDL_WINDOW_MOUSE_FOCUS; in WINRT_DetectWindowFlags()
109 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ enumerator
228 if (!(sdlwin->flags & SDL_WINDOW_MOUSE_FOCUS)) in ProcessWindowEvent()
308 flags = SDL_WINDOW_MOUSE_FOCUS; in video_createWindowVariousFlags()
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