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Searched refs:SDL_WinRTGetFSPathUTF8 (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/SDL2/src/filesystem/winrt/
A DSDL_sysfilesystem.cpp94 SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType) in SDL_WinRTGetFSPathUTF8() function
118 const char * srcPath = SDL_WinRTGetFSPathUTF8(SDL_WINRT_PATH_INSTALLED_LOCATION); in SDL_GetBasePath()
/AliOS-Things-master/components/SDL2/include/
A DSDL_system.h281 extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType);
/AliOS-Things-master/components/SDL2/src/dynapi/
A DSDL_dynapi_overrides.h579 #define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL macro
A DSDL_dynapi_procs.h609 SDL_DYNAPI_PROC(const char*,SDL_WinRTGetFSPathUTF8,(SDL_WinRT_Path a),(a),return)
/AliOS-Things-master/components/SDL2/docs/
A DREADME-winrt.md159 SDL_WinRTGetFSPathUTF8(), SDL_WinRTGetFSPathUNICODE() (which returns a

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