Searched refs:SDL_WinRTRunApp (Results 1 – 6 of 6) sorted by relevance
/AliOS-Things-master/components/SDL2/src/main/winrt/ |
A D | SDL_winrt_main_NonXAML.cpp | 53 return SDL_WinRTRunApp(SDL_main, NULL); in WinMain()
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/AliOS-Things-master/components/SDL2/src/core/winrt/ |
A D | SDL_winrtapp_common.cpp | 33 SDL_WinRTRunApp(SDL_main_func mainFunction, void * xamlBackgroundPanel) in SDL_WinRTRunApp() function
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_main.h | 155 extern DECLSPEC int SDLCALL SDL_WinRTRunApp(SDL_main_func mainFunction, void * reserved);
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 576 #define SDL_WinRTRunApp SDL_WinRTRunApp_REAL macro 580 #define SDL_WinRTRunApp SDL_WinRTRunApp_REAL macro
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A D | SDL_dynapi_procs.h | 607 SDL_DYNAPI_PROC(int,SDL_WinRTRunApp,(int a, char **b, void *c),(a,b,c),return)
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/AliOS-Things-master/components/SDL2/docs/ |
A D | README-winrt.md | 320 For non-C++ projects, you will need to call SDL_WinRTRunApp from your language's
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