Searched refs:SDL_YUV_CONVERSION_BT601 (Results 1 – 8 of 8) sorted by relevance
273 SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_BT601); in main()393 case SDL_YUV_CONVERSION_BT601: in main()
107 SDL_YUV_CONVERSION_BT601, /**< BT.601 (the default) */ enumerator
33 static SDL_YUV_CONVERSION_MODE SDL_YUV_ConversionMode = SDL_YUV_CONVERSION_BT601;51 mode = SDL_YUV_CONVERSION_BT601; in SDL_GetYUVConversionModeForResolution()67 case SDL_YUV_CONVERSION_BT601: in GetYUVConversionType()
669 case SDL_YUV_CONVERSION_BT601: in GLES2_SelectProgram()685 case SDL_YUV_CONVERSION_BT601: in GLES2_SelectProgram()701 case SDL_YUV_CONVERSION_BT601: in GLES2_SelectProgram()
2151 case SDL_YUV_CONVERSION_BT601: in D3D11_SetCopyState()2175 case SDL_YUV_CONVERSION_BT601: in D3D11_SetCopyState()
1095 case SDL_YUV_CONVERSION_BT601: in SetupTextureState()
1070 case SDL_YUV_CONVERSION_BT601: in SetCopyState()
643 case SDL_YUV_CONVERSION_BT601: offset = CONSTANTS_OFFSET_DECODE_BT601; break;
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