Searched refs:SDL_YUV_CONVERSION_BT709 (Results 1 – 9 of 9) sorted by relevance
275 SDL_SetYUVConversionMode(SDL_YUV_CONVERSION_BT709); in main()396 case SDL_YUV_CONVERSION_BT709: in main()
39 if (mode == SDL_YUV_CONVERSION_BT709) { in RGBtoYUV()
108 SDL_YUV_CONVERSION_BT709, /**< BT.709 */ enumerator
53 mode = SDL_YUV_CONVERSION_BT709; in SDL_GetYUVConversionModeForResolution()70 case SDL_YUV_CONVERSION_BT709: in GetYUVConversionType()469 static struct RGB2YUVFactors RGB2YUVFactorTables[SDL_YUV_CONVERSION_BT709 + 1] = in SDL_ConvertPixels_ARGB8888_to_YUV()
672 case SDL_YUV_CONVERSION_BT709: in GLES2_SelectProgram()688 case SDL_YUV_CONVERSION_BT709: in GLES2_SelectProgram()704 case SDL_YUV_CONVERSION_BT709: in GLES2_SelectProgram()
2154 case SDL_YUV_CONVERSION_BT709: in D3D11_SetCopyState()2178 case SDL_YUV_CONVERSION_BT709: in D3D11_SetCopyState()
1098 case SDL_YUV_CONVERSION_BT709: in SetupTextureState()
1079 case SDL_YUV_CONVERSION_BT709: in SetCopyState()
644 case SDL_YUV_CONVERSION_BT709: offset = CONSTANTS_OFFSET_DECODE_BT709; break;
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