/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.h | 41 SDL_atomic_t refcount; 55 SDL_atomic_t just_activated; 59 extern SDL_atomic_t WASAPI_DefaultPlaybackGeneration; 60 extern SDL_atomic_t WASAPI_DefaultCaptureGeneration;
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A D | SDL_wasapi.c | 45 SDL_atomic_t WASAPI_DefaultPlaybackGeneration; 46 SDL_atomic_t WASAPI_DefaultCaptureGeneration;
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A D | SDL_wasapi_win32.c | 101 SDL_atomic_t refcount;
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_atomic.h | 216 typedef struct { int value; } SDL_atomic_t; typedef 225 extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval); 232 extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v); 237 extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a); 246 extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
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/AliOS-Things-master/components/SDL2/test/ |
A D | testatomic.c | 42 SDL_atomic_t v; in RunBasicTest() 111 static SDL_atomic_t good = { 42 }; 115 static SDL_atomic_t threadsRunning; 264 SDL_atomic_t sequence; 274 SDL_atomic_t enqueue_pos; 278 SDL_atomic_t dequeue_pos; 284 SDL_atomic_t rwcount; 285 SDL_atomic_t watcher; 290 SDL_atomic_t active; 476 static SDL_atomic_t writersRunning; [all …]
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A D | torturethread.c | 24 static SDL_atomic_t time_for_threads_to_die[NUMTHREADS];
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A D | testlock.c | 26 static SDL_atomic_t doterminate;
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A D | testmultiaudio.c | 28 SDL_atomic_t done;
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/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.h | 58 SDL_atomic_t shutdown; 61 SDL_atomic_t device_change_flag;
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_sysaudio.h | 147 SDL_atomic_t shutdown; /* true if we are signaling the play thread to end. */ 148 SDL_atomic_t enabled; /* true if device is functioning and connected. */ 149 SDL_atomic_t paused;
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/AliOS-Things-master/components/SDL2/src/atomic/ |
A D | SDL_atomic.c | 130 SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval) in SDL_AtomicCAS() 194 SDL_AtomicSet(SDL_atomic_t *a, int v) in SDL_AtomicSet() 238 SDL_AtomicAdd(SDL_atomic_t *a, int v) in SDL_AtomicAdd() 265 SDL_AtomicGet(SDL_atomic_t *a) in SDL_AtomicGet()
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/AliOS-Things-master/components/SDL2/src/timer/ |
A D | SDL_timer.c | 38 SDL_atomic_t canceled; 53 SDL_atomic_t nextID; 65 SDL_atomic_t active;
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/AliOS-Things-master/components/SDL2/src/thread/ |
A D | SDL_thread_c.h | 59 SDL_atomic_t state; /* SDL_THREAD_STATE_* */
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A D | SDL_thread.c | 36 static SDL_atomic_t SDL_tls_id; in SDL_TLSCreate()
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/AliOS-Things-master/components/SDL2/src/haptic/windows/ |
A D | SDL_windowshaptic_c.h | 46 SDL_atomic_t stopThread;
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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapi_rumble.c | 45 SDL_atomic_t initialized; 46 SDL_atomic_t running;
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A D | SDL_hidapijoystick_c.h | 75 SDL_atomic_t rumble_pending;
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/AliOS-Things-master/components/SDL2/src/video/cocoa/ |
A D | SDL_cocoaopengl.h | 43 SDL_atomic_t dirty;
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/AliOS-Things-master/components/SDL2/src/audio/alios/ |
A D | SDL_alios_audio.c | 42 static SDL_atomic_t ALSA_hotplug_shutdown;
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/AliOS-Things-master/components/SDL2/src/sensor/ |
A D | SDL_sensor.c | 52 static SDL_atomic_t SDL_next_sensor_instance_id;
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_events.c | 84 SDL_atomic_t active; 85 SDL_atomic_t count;
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_procs.h | 97 SDL_DYNAPI_PROC(SDL_bool,SDL_AtomicCAS,(SDL_atomic_t *a, int b, int c),(a,b,c),return) 98 SDL_DYNAPI_PROC(int,SDL_AtomicSet,(SDL_atomic_t *a, int b),(a,b),return) 99 SDL_DYNAPI_PROC(int,SDL_AtomicGet,(SDL_atomic_t *a),(a),return) 100 SDL_DYNAPI_PROC(int,SDL_AtomicAdd,(SDL_atomic_t *a, int b),(a,b),return)
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/AliOS-Things-master/components/SDL2/src/joystick/windows/ |
A D | SDL_rawinputjoystick.c | 98 SDL_atomic_t refcount;
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/AliOS-Things-master/components/SDL2/src/audio/alsa/ |
A D | SDL_alsa_audio.c | 779 static SDL_atomic_t ALSA_hotplug_shutdown;
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/AliOS-Things-master/components/SDL2/src/joystick/ |
A D | SDL_joystick.c | 102 static SDL_atomic_t SDL_next_joystick_instance_id;
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