/AliOS-Things-master/components/SDL2/src/filesystem/unix/ |
A D | SDL_sysfilesystem.c | 57 char *ptr = (char *) SDL_realloc(retval, (size_t) len); in readSymLink() 168 char *ptr = (char *) SDL_realloc(retval, strlen(retval) + 1); in SDL_GetBasePath()
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/AliOS-Things-master/components/SDL2/src/stdlib/ |
A D | SDL_getenv.c | 159 new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *)); in SDL_setenv() 207 char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen); in SDL_getenv()
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A D | SDL_iconv.c | 908 string = (char *) SDL_realloc(string, stringsize); in SDL_iconv_string()
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/AliOS-Things-master/components/SDL2/src/image/ |
A D | IMG_xcf.c | 354 cm_map = (unsigned char *) SDL_realloc(h->cm_map, sizeof (unsigned char) * 3 * cm_num); in read_xcf_header() 478 h->level_file_offsets = (Uint32 *) SDL_realloc (h->level_file_offsets, sizeof (Uint32) * (i+1)); in read_xcf_hierarchy() 501 l->tile_file_offsets = (Uint32 *) SDL_realloc (l->tile_file_offsets, sizeof (Uint32) * (i+1)); in read_xcf_level() 843 …head->layer_file_offsets = (Uint32 *) SDL_realloc (head->layer_file_offsets, sizeof (Uint32) * (of… in IMG_LoadXCF_RW() 888 channel = (xcf_channel **) SDL_realloc (channel, sizeof (xcf_channel *) * (chnls+1)); in IMG_LoadXCF_RW()
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A D | IMG_svg.c | 47 #define realloc SDL_realloc
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A D | IMG_xpm.c | 946 linebufnew = (char *)SDL_realloc(linebuf, buflen); in get_next_line() 966 linebufnew = (char *)SDL_realloc(linebuf, buflen); in get_next_line()
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/AliOS-Things-master/components/SDL2/src/filesystem/windows/ |
A D | SDL_sysfilesystem.c | 61 void *ptr = SDL_realloc(path, buflen * sizeof (WCHAR)); in SDL_GetBasePath()
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/AliOS-Things-master/components/SDL2/src/events/ |
A D | SDL_touch.c | 166 touchDevices = (SDL_Touch **) SDL_realloc(SDL_touchDevices, in SDL_AddTouch() 204 …new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers+1)*sizeof(*touch->fin… in SDL_AddFinger()
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A D | SDL_gesture.c | 195 (SDL_DollarTemplate *)SDL_realloc(inTouch->dollarTemplate, in SDL_AddDollarGesture_one() 456 SDL_GestureTouch *gestureTouch = (SDL_GestureTouch *)SDL_realloc(SDL_gestureTouch, in SDL_GestureAddTouch()
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A D | SDL_mouse.c | 468 …SDL_MouseClickState *clickstate = (SDL_MouseClickState *)SDL_realloc(mouse->clickstate, count * si…
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/AliOS-Things-master/components/SDL2/include/ |
A D | SDL_stdinc.h | 364 extern DECLSPEC void *SDLCALL SDL_realloc(void *mem, size_t size); 594 #define SDL_realloc realloc macro
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/AliOS-Things-master/components/SDL2/src/thread/ |
A D | SDL_thread.c | 67 …storage = (SDL_TLSData *)SDL_realloc(storage, sizeof(*storage)+(newlimit-1)*sizeof(storage->array[… in SDL_TLSSet()
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/AliOS-Things-master/components/SDL2/src/sensor/windows/ |
A D | SDL_windowssensor.c | 294 …new_sensors = (SDL_Windows_Sensor *)SDL_realloc(SDL_sensors, (SDL_num_sensors + 1) * sizeof(SDL_Wi… in ConnectSensor()
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/AliOS-Things-master/components/SDL2/src/video/wayland/ |
A D | SDL_waylanddatamanager.c | 120 output_buffer = SDL_realloc(*buffer, new_buffer_length); in read_pipe()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_RLEaccel.c | 1232 Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf); in RLEAlphaSurface() 1397 Uint8 *p = SDL_realloc(rlebuf, dst - rlebuf); in RLEColorkeySurface()
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/AliOS-Things-master/components/SDL2/src/joystick/windows/ |
A D | SDL_windows_gaming_input.c | 265 …WindowsGamingInputControllerState *controllers = SDL_realloc(wgi.controllers, sizeof(wgi.controlle… in IEventHandler_CRawGameControllerVtbl_InvokeAdded()
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.c | 223 Uint8 *ptr = (Uint8 *) SDL_realloc(this->work_buffer, this->spec.size); in UpdateAudioStream()
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/AliOS-Things-master/components/SDL2/src/cpuinfo/ |
A D | SDL_cpuinfo.c | 981 ptr = (Uint8 *) SDL_realloc(mem, padded + alignment + sizeof (void *)); in SDL_SIMDRealloc()
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/AliOS-Things-master/components/SDL2/src/video/kmsdrm/ |
A D | SDL_kmsdrmvideo.c | 813 viddata->windows = (SDL_Window **)SDL_realloc(viddata->windows, in KMSDRM_CreateWindow()
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsmessagebox.c | 217 void *data = SDL_realloc(dialog->data, size); in ExpandDialogSpace()
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/AliOS-Things-master/components/SDL2/src/dynapi/ |
A D | SDL_dynapi_overrides.h | 376 #define SDL_realloc SDL_realloc_REAL macro
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/AliOS-Things-master/components/SDL2/src/file/ |
A D | SDL_rwops.c | 748 newdata = SDL_realloc(data, (size_t)(size + 1)); in SDL_LoadFile_RW()
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_wave.c | 1244 src = (Uint8 *)SDL_realloc(chunk->data, expanded_len ? expanded_len : 1); in LAW_Decode() 1376 ptr = (Uint8 *)SDL_realloc(chunk->data, expanded_len ? expanded_len : 1); in PCM_ConvertSint24ToSint32()
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/AliOS-Things-master/components/SDL2/src/joystick/hidapi/ |
A D | SDL_hidapijoystick.c | 611 …SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joystick… in HIDAPI_JoystickConnected()
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/AliOS-Things-master/components/SDL2/src/joystick/ |
A D | SDL_gamecontroller.c | 168 … Uint32 *entries = (Uint32 *)SDL_realloc(list->entries, max_entries*sizeof(*list->entries)); in SDL_LoadVIDPIDListFromHint() 660 …gamecontroller->bindings = (SDL_ExtendedGameControllerBind *)SDL_realloc(gamecontroller->bindings,… in SDL_PrivateGameControllerParseElement()
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