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Searched refs:SDL_zeroa (Results 1 – 20 of 20) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/qsa/
A DSDL_qsa_audio.c622 SDL_zeroa(qsa_playback_device); in QSA_Deinitialize()
623 SDL_zeroa(qsa_capture_device); in QSA_Deinitialize()
632 SDL_zeroa(qsa_playback_device); in QSA_Init()
633 SDL_zeroa(qsa_capture_device); in QSA_Init()
/AliOS-Things-master/components/SDL2/src/locale/
A DSDL_locale.c96 SDL_zeroa(locbuf); in SDL_GetPreferredLocales()
/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_memory.c93 SDL_zeroa(entry->stack); in SDL_TrackAllocation()
/AliOS-Things-master/components/SDL2/test/
A Dtestautomation_rwops.c103 SDL_zeroa(buf); in _testGenericRWopsValidations()
229 SDL_zeroa(mem); in rwops_testMem()
A Dtestatomic.c629 SDL_zeroa(readerData); in RunFIFOTest()
641 SDL_zeroa(writerData); in RunFIFOTest()
/AliOS-Things-master/components/SDL2/src/joystick/hidapi/
A DSDL_hidapi_xbox360w.c136 SDL_zeroa(ctx->last_state); in HIDAPI_DriverXbox360W_OpenJoystick()
/AliOS-Things-master/components/SDL2/src/main/haiku/
A DSDL_BApp.h309 SDL_zeroa(text); in _HandleKey()
/AliOS-Things-master/components/SDL2/src/joystick/windows/
A DSDL_windowsjoystick.c226 SDL_zeroa(bOpenedXInputDevices); in SDL_JoystickThread()
A DSDL_dinputjoystick.c270 SDL_zeroa(pDevices);
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11mouse.c51 SDL_zeroa(data); in X11_CreateEmptyCursor()
A DSDL_x11events.c903 SDL_zeroa(text); in X11_DispatchEvent()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsmodes.c56 SDL_zeroa(bmi_data); in WIN_UpdateDisplayMode()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_events.c239 SDL_zeroa(text); in ProcessWindowEvent()
375 SDL_zeroa(text); in ProcessInputEvent()
/AliOS-Things-master/components/SDL2/src/joystick/
A DSDL_gamecontroller.c682 SDL_zeroa(szGameButton); in SDL_PrivateGameControllerParseControllerConfigString()
683 SDL_zeroa(szJoystickButton); in SDL_PrivateGameControllerParseControllerConfigString()
695 SDL_zeroa(szGameButton); in SDL_PrivateGameControllerParseControllerConfigString()
696 SDL_zeroa(szJoystickButton); in SDL_PrivateGameControllerParseControllerConfigString()
/AliOS-Things-master/components/SDL2/src/audio/winmm/
A DSDL_winmm.c390 SDL_zeroa(this->hidden->wavebuf); in WINMM_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_audio.c954 SDL_zeroa(open_devices); in SDL_AudioInit()
1614 SDL_zeroa(open_devices); in SDL_AudioQuit()
A DSDL_wave.c115 SDL_zeroa(channelstr); in WaveDebugLogFormat()
650 SDL_zeroa(cstate); in MS_ADPCM_Decode()
A DSDL_audiocvt.c918 SDL_zeroa(cvt->filters); in SDL_BuildAudioCVT()
/AliOS-Things-master/components/SDL2/include/
A DSDL_stdinc.h421 #define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x))) macro
/AliOS-Things-master/components/SDL2/src/joystick/linux/
A DSDL_sysjoystick.c995 SDL_zeroa(keyinfo); in PollAllValues()

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