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Searched refs:SetRenderTarget (Results 1 – 11 of 11) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/
A DSDL_sysrender.h143 int (*SetRenderTarget) (SDL_Renderer * renderer, SDL_Texture * texture); member
A DSDL_render.c1850 if (!renderer || !renderer->SetRenderTarget) { in SDL_RenderTargetSupported()
1897 if (renderer->SetRenderTarget(renderer, texture) < 0) { in SDL_SetRenderTarget()
/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c953 renderer->SetRenderTarget = PSP_SetRenderTarget; in PSP_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c839 renderer->SetRenderTarget = SW_SetRenderTarget; in SW_CreateRendererForSurface()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_render.c999 renderer->SetRenderTarget = DirectFB_SetRenderTarget; in DirectFB_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c1158 renderer->SetRenderTarget = GLES_SetRenderTarget; in GLES_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m451 /* Our SetRenderTarget just signals that the next render operation should
1806 renderer->SetRenderTarget = METAL_SetRenderTarget;
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c1718 renderer->SetRenderTarget = D3D_SetRenderTarget; in D3D_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c1601 renderer->SetRenderTarget = GL_SetRenderTarget; in GL_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c2098 renderer->SetRenderTarget = GLES2_SetRenderTarget; in GLES2_CreateRenderer()
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c2517 renderer->SetRenderTarget = D3D11_SetRenderTarget; in D3D11_CreateRenderer()

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