Searched refs:StartTextInput (Results 1 – 8 of 8) sorted by relevance
112 device->StartTextInput = HAIKU_StartTextInput; in HAIKU_CreateDevice()
158 device->StartTextInput = Android_StartTextInput; in Android_CreateDevice()
676 if (video && video->StartTextInput) { in SDL_SetKeyboardFocus()677 video->StartTextInput(video); in SDL_SetKeyboardFocus()
297 void (*StartTextInput) (_THIS); member
3838 if (_this && _this->StartTextInput) { in SDL_StartTextInput()3839 _this->StartTextInput(_this); in SDL_StartTextInput()
212 device->StartTextInput = WIN_StartTextInput; in WIN_CreateDevice()
302 device->StartTextInput = X11_StartTextInput; in X11_CreateDevice()
153 device->StartTextInput = Cocoa_StartTextInput;
Completed in 14 milliseconds