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Searched refs:UVOICE_CODE_PLAYER_STATE (Results 1 – 5 of 5) sorted by relevance

/AliOS-Things-master/components/uvoice/include/
A Duvoice_event.h14 #define UVOICE_CODE_PLAYER_STATE 1 macro
/AliOS-Things-master/components/amp/engine/duktape_engine/addons/advanced/audio/
A Dmodule_audioplayer.c79 if (event->code == UVOICE_CODE_PLAYER_STATE) { in audioplayer_state_cb()
144 if (event->code == UVOICE_CODE_PLAYER_STATE && in audioplayer_play_cplt_cb()
/AliOS-Things-master/components/amp/engine/quickjs_engine/addons/advanced/audio/
A Dmodule_audioplayer.c102 if (event->code == UVOICE_CODE_PLAYER_STATE) { in audioplayer_state_cb()
167 if (event->code == UVOICE_CODE_PLAYER_STATE && in audioplayer_play_cplt_cb()
/AliOS-Things-master/components/uvoice/application/comb/
A Dcomb.c523 … uvoice_event_post(UVOICE_EV_PLAYER, UVOICE_CODE_PLAYER_STATE, handler->comb_play_state); in __comb_task()
644 uvoice_event_post(UVOICE_EV_PLAYER, UVOICE_CODE_PLAYER_STATE, handler->comb_play_state); in __comb_task()
/AliOS-Things-master/components/uvoice/media/
A Duvoice_player.c152 UVOICE_CODE_PLAYER_STATE, state); in player_state_post()

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