Searched refs:UVOICE_CODE_PLAYER_STATE (Results 1 – 5 of 5) sorted by relevance
14 #define UVOICE_CODE_PLAYER_STATE 1 macro
79 if (event->code == UVOICE_CODE_PLAYER_STATE) { in audioplayer_state_cb()144 if (event->code == UVOICE_CODE_PLAYER_STATE && in audioplayer_play_cplt_cb()
102 if (event->code == UVOICE_CODE_PLAYER_STATE) { in audioplayer_state_cb()167 if (event->code == UVOICE_CODE_PLAYER_STATE && in audioplayer_play_cplt_cb()
523 … uvoice_event_post(UVOICE_EV_PLAYER, UVOICE_CODE_PLAYER_STATE, handler->comb_play_state); in __comb_task()644 uvoice_event_post(UVOICE_EV_PLAYER, UVOICE_CODE_PLAYER_STATE, handler->comb_play_state); in __comb_task()
152 UVOICE_CODE_PLAYER_STATE, state); in player_state_post()
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