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Searched refs:Uint32 (Results 1 – 25 of 294) sorted by relevance

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/AliOS-Things-master/components/SDL2/include/
A DSDL_events.h175 Uint32 type;
199 Uint32 type; /**< ::SDL_WINDOWEVENT */
257 Uint32 type; /**< ::SDL_MOUSEMOTION */
290 Uint32 type; /**< ::SDL_MOUSEWHEEL */
477 Uint32 numFingers;
514 Uint32 type; /**< ::SDL_QUIT */
523 Uint32 type; /**< ::SDL_QUIT */
552 Uint32 type; /**< ::SDL_SYSWMEVENT */
643 Uint32 minType, Uint32 maxType);
650 extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType);
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A DSDL_surface.h72 Uint32 flags; /**< Read-only */
131 (Uint32 flags, int width, int height, int depth,
132 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask);
136 (Uint32 flags, int width, int height, int depth, Uint32 format);
250 int flag, Uint32 key);
270 Uint32 * key);
397 (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
399 (SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
407 Uint32 src_format,
409 Uint32 dst_format,
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A DSDL_endian.h117 SDL_FORCE_INLINE Uint32
118 SDL_Swap32(Uint32 x) in SDL_Swap32()
124 SDL_FORCE_INLINE Uint32
125 SDL_Swap32(Uint32 x) in SDL_Swap32()
132 SDL_Swap32(Uint32 x) in SDL_Swap32()
134 Uint32 result; in SDL_Swap32()
143 SDL_Swap32(Uint32 x) in SDL_Swap32()
149 extern _inline Uint32 SDL_Swap32(Uint32);
165 SDL_Swap32(Uint32 x) in SDL_Swap32()
201 Uint32 hi, lo; in SDL_Swap64()
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A DSDL_pixels.h317 Uint32 version;
326 Uint32 format;
331 Uint32 Rmask;
332 Uint32 Gmask;
333 Uint32 Bmask;
334 Uint32 Amask;
374 extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
375 Uint32 Rmask,
376 Uint32 Gmask,
451 extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
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A DSDL_timer.h48 extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
74 extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms);
84 typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param);
96 extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval,
A DSDL.h100 extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags);
111 extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags);
116 extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags);
124 extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags);
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_blit_auto.c45 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Scale()
79 Uint32 *src = (Uint32 *)info->src; in SDL_Blit_RGB888_RGB888_Blend()
80 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Blend()
137 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Blend_Scale()
199 Uint32 *src = (Uint32 *)info->src; in SDL_Blit_RGB888_RGB888_Modulate()
200 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Modulate()
239 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Modulate_Scale()
286 Uint32 *src = (Uint32 *)info->src; in SDL_Blit_RGB888_RGB888_Modulate_Blend()
287 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Modulate_Blend()
362 Uint32 *dst = (Uint32 *)info->dst; in SDL_Blit_RGB888_RGB888_Modulate_Blend_Scale()
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A DSDL_blit_A.c181 Uint32 *srcp = (Uint32 *) info->src; in BlitRGBtoRGBSurfaceAlpha128MMX()
183 Uint32 *dstp = (Uint32 *) info->dst; in BlitRGBtoRGBSurfaceAlpha128MMX()
245 Uint32 *srcp = (Uint32 *) info->src; in BlitRGBtoRGBSurfaceAlphaMMX()
334 Uint32 *srcp = (Uint32 *) info->src; in BlitRGBtoRGBPixelAlphaMMX()
336 Uint32 *dstp = (Uint32 *) info->dst; in BlitRGBtoRGBPixelAlphaMMX()
464 Uint32 *srcp = (Uint32 *) info->src; in BlitRGBtoRGBSurfaceAlpha128()
466 Uint32 *dstp = (Uint32 *) info->dst; in BlitRGBtoRGBSurfaceAlpha128()
531 Uint32 *srcp = (Uint32 *) info->src; in BlitRGBtoRGBPixelAlpha()
533 Uint32 *dstp = (Uint32 *) info->dst; in BlitRGBtoRGBPixelAlpha()
585 Uint32 *srcp = (Uint32 *) info->src; in BlitRGBtoRGBPixelAlphaMMX3DNOW()
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A DSDL_RLEaccel.c119 Uint32 *src = (Uint32 *)(from); \
120 Uint32 *dst = (Uint32 *)(to); \
245 Uint32 *src = (Uint32 *)(from); \
246 Uint32 *dst = (Uint32 *)(to); \
286 Uint32 s = *(Uint32 *)src; \
848 Uint32 src = *(Uint32 *)srcbuf; \ in SDL_RLEAlphaBlit()
1124 Uint32 *src = (Uint32 *) surface->pixels; in RLEAlphaSurface()
1241 static Uint32
1247 static Uint32
1253 static Uint32
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A DSDL_yuv_c.h30 …ConvertPixels_YUV_to_RGB(int width, int height, Uint32 src_format, const void *src, int src_pitch,…
31 …ConvertPixels_RGB_to_YUV(int width, int height, Uint32 src_format, const void *src, int src_pitch,…
32 …ConvertPixels_YUV_to_YUV(int width, int height, Uint32 src_format, const void *src, int src_pitch,…
A DSDL_yuv.c185 Uint32 src_format, Uint32 dst_format, in yuv_rgb_sse()
186 Uint32 width, Uint32 height, in yuv_rgb_sse()
187 const Uint8 *y, const Uint8 *u, const Uint8 *v, Uint32 y_stride, Uint32 uv_stride, in yuv_rgb_sse()
294 Uint32 src_format, Uint32 dst_format, in yuv_rgb_std()
295 Uint32 width, Uint32 height, in yuv_rgb_std()
404 Uint32 y_stride = 0; in SDL_ConvertPixels_YUV_to_RGB()
405 Uint32 uv_stride = 0; in SDL_ConvertPixels_YUV_to_RGB()
569 const Uint32 p1 = ((const Uint32 *)curr_row)[i]; in SDL_ConvertPixels_ARGB8888_to_YUV()
796 Uint32 y_stride; in SDL_ConvertPixels_RGB_to_YUV()
797 Uint32 uv_stride; in SDL_ConvertPixels_RGB_to_YUV()
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A DSDL_bmp.c180 Uint32 Rmask = 0; in SDL_LoadBMP_RW()
181 Uint32 Gmask = 0; in SDL_LoadBMP_RW()
182 Uint32 Bmask = 0; in SDL_LoadBMP_RW()
183 Uint32 Amask = 0; in SDL_LoadBMP_RW()
198 Uint32 bfOffBits; in SDL_LoadBMP_RW()
201 Uint32 biSize; in SDL_LoadBMP_RW()
526 Uint32 *pix = (Uint32 *) bits; in SDL_LoadBMP_RW()
579 Uint32 bfSize; in SDL_SaveBMP_RW()
582 Uint32 bfOffBits; in SDL_SaveBMP_RW()
585 Uint32 biSize; in SDL_SaveBMP_RW()
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A DSDL_blit_N.c610 Uint32 *srcp = (Uint32 *) info->src; in Blit32to32KeyAltivec()
612 Uint32 *dstp = (Uint32 *) info->dst; in Blit32to32KeyAltivec()
732 Uint32 *src = (Uint32 *) info->src; in ConvertAltivec32to32_noprefetch()
734 Uint32 *dst = (Uint32 *) info->dst; in ConvertAltivec32to32_noprefetch()
819 Uint32 *src = (Uint32 *) info->src; in ConvertAltivec32to32_prefetch()
821 Uint32 *dst = (Uint32 *) info->dst; in ConvertAltivec32to32_prefetch()
2177 Uint32 *src = (Uint32 *) info->src; in Blit4to4MaskAlpha()
2179 Uint32 *dst = (Uint32 *) info->dst; in Blit4to4MaskAlpha()
2227 Uint32 *src = (Uint32 *) info->src; in Blit4to4CopyAlpha()
2630 Uint32 *src32 = (Uint32*)src; in BlitNtoNKey()
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/AliOS-Things-master/components/SDL2/src/image/
A DIMG_xcf.c103 Uint32 id;
142 Uint32 width;
157 Uint32 width;
172 Uint32 width;
179 Uint32 color;
186 Uint32 width;
188 Uint32 bpp;
227 Uint32 tmp; in read_string()
253 static Uint32 Swap32 (Uint32 v) { in Swap32()
262 Uint32 len; in xcf_read_property()
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/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_blendline.c373 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end); in SDL_BlendLine_RGB4()
376 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end); in SDL_BlendLine_RGB4()
382 HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); in SDL_BlendLine_RGB4()
400 VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); in SDL_BlendLine_RGB4()
418 DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end); in SDL_BlendLine_RGB4()
488 HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); in SDL_BlendLine_RGBA4()
506 VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); in SDL_BlendLine_RGBA4()
524 DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end); in SDL_BlendLine_RGBA4()
593 HLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end); in SDL_BlendLine_RGB888()
611 VLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end); in SDL_BlendLine_RGB888()
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A DSDL_blendfillrect.c89 FILLRECT(Uint32, DRAW_SETPIXEL_BLEND_RGB888); in SDL_BlendFillRect_RGB888()
92 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB888); in SDL_BlendFillRect_RGB888()
95 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB888); in SDL_BlendFillRect_RGB888()
98 FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGB888); in SDL_BlendFillRect_RGB888()
101 FILLRECT(Uint32, DRAW_SETPIXEL_RGB888); in SDL_BlendFillRect_RGB888()
127 FILLRECT(Uint32, DRAW_SETPIXEL_ARGB8888); in SDL_BlendFillRect_ARGB8888()
166 FILLRECT(Uint32, DRAW_SETPIXEL_ADD_RGB); in SDL_BlendFillRect_RGB()
169 FILLRECT(Uint32, DRAW_SETPIXEL_MOD_RGB); in SDL_BlendFillRect_RGB()
172 FILLRECT(Uint32, DRAW_SETPIXEL_MUL_RGB); in SDL_BlendFillRect_RGB()
175 FILLRECT(Uint32, DRAW_SETPIXEL_RGB); in SDL_BlendFillRect_RGB()
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/AliOS-Things-master/components/SDL2/src/gfx/
A DSDL_framerate.c37 Uint32 _getTicks() in _getTicks()
39 Uint32 ticks = SDL_GetTicks(); in _getTicks()
86 int SDL_setFramerate(FPSmanager * manager, Uint32 rate) in SDL_setFramerate()
146 Uint32 SDL_framerateDelay(FPSmanager * manager) in SDL_framerateDelay()
148 Uint32 current_ticks; in SDL_framerateDelay()
149 Uint32 target_ticks; in SDL_framerateDelay()
150 Uint32 the_delay; in SDL_framerateDelay()
151 Uint32 time_passed = 0; in SDL_framerateDelay()
178 target_ticks = manager->baseticks + (Uint32) ((float) manager->framecount * manager->rateticks); in SDL_framerateDelay()
A DSDL_gfxPrimitives.h71 SDL_GFXPRIMITIVES_SCOPE int pixelColor(SDL_Surface * dst, Sint16 x, Sint16 y, Uint32 color);
76 …SDL_GFXPRIMITIVES_SCOPE int hlineColor(SDL_Surface * dst, Sint16 x1, Sint16 x2, Sint16 y, Uint32 c…
81 …SDL_GFXPRIMITIVES_SCOPE int vlineColor(SDL_Surface * dst, Sint16 x, Sint16 y1, Sint16 y2, Uint32 c…
122 Uint8 width, Uint32 color);
128 …SDL_GFXPRIMITIVES_SCOPE int circleColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Uint32
139 …RIMITIVES_SCOPE int aacircleColor(SDL_Surface * dst, Sint16 x, Sint16 y, Sint16 rad, Uint32 color);
170 Sint16 start, Sint16 end, Uint32 color);
177 Sint16 start, Sint16 end, Uint32 color);
234 SDL_GFXPRIMITIVES_SCOPE void gfxPrimitivesSetFont(const void *fontdata, Uint32 cw, Uint32 ch);
235 SDL_GFXPRIMITIVES_SCOPE void gfxPrimitivesSetFontRotation(Uint32 rotation);
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A DSDL_framerate.h63 Uint32 framecount;
65 Uint32 baseticks;
66 Uint32 lastticks;
67 Uint32 rate;
88 SDL_FRAMERATE_SCOPE int SDL_setFramerate(FPSmanager * manager, Uint32 rate);
91 SDL_FRAMERATE_SCOPE Uint32 SDL_framerateDelay(FPSmanager * manager);
A DSDL_gfxPrimitives.c1669 (dst, x1, y1, x2, y2, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a)); in rectangleRGBA()
1821 …(dst, x1, y1, x2, y2, rad, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) … in roundedRectangleRGBA()
1977 …(dst, x1, y1, x2, y2, rad, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) … in roundedBoxRGBA()
2851 …(dst, x1, y1, x2, y2, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a, 1)… in aalineRGBA()
3537 (dst, x, y, rad, rad, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a)); in aacircleRGBA()
3689 (dst, x, y, rad, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a)); in filledCircleRGBA()
4334 (dst, x, y, rx, ry, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a)); in aaellipseRGBA()
4532 (dst, x, y, rx, ry, ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a)); in filledEllipseRGBA()
4730 ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a, 0)); in pieRGBA()
4772 ((Uint32) r << 24) | ((Uint32) g << 16) | ((Uint32) b << 8) | (Uint32) a, 1)); in filledPieRGBA()
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/AliOS-Things-master/components/SDL2/src/audio/
A DSDL_wave.h55 Uint32 frequency; /* Sampling rate in Hz. */
56 Uint32 byterate; /* Average bytes per second. */
67Uint32 samplesperblock; /* For compressed formats. Can be zero. Actually 16 bits in the header. */
68 Uint32 channelmask;
90 Uint32 samplelength; /* Raw sample length value from the fact chunk. */
96 Uint32 fourcc; /* FOURCC of the chunk. */
97 Uint32 length; /* Size of the chunk data. */
/AliOS-Things-master/components/SDL2/src/video/yuv2rgb/
A Dyuv_rgb_std_func.h30 *(Uint32 *)rgb_ptr = \
31 (((Uint32)clampU8(y_tmp+r_tmp)) << 24) | \
32 (((Uint32)clampU8(y_tmp+g_tmp)) << 16) | \
33 (((Uint32)clampU8(y_tmp+b_tmp)) << 8) | \
40 *(Uint32 *)rgb_ptr = \
43 (((Uint32)clampU8(y_tmp+r_tmp)) << 8) | \
50 *(Uint32 *)rgb_ptr = \
53 (((Uint32)clampU8(y_tmp+g_tmp)) << 8) | \
54 (((Uint32)clampU8(y_tmp+b_tmp)) << 0); \
60 *(Uint32 *)rgb_ptr = \
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/AliOS-Things-master/components/SDL2/src/test/
A DSDL_test_font.c3119 const Uint32 charWidth = FONT_CHARACTER_SIZE; in SDLTest_DrawCharacter()
3120 const Uint32 charHeight = FONT_CHARACTER_SIZE; in SDLTest_DrawCharacter()
3121 const Uint32 charSize = FONT_CHARACTER_SIZE; in SDLTest_DrawCharacter()
3125 Uint32 ix, iy; in SDLTest_DrawCharacter()
3130 Uint32 pitch; in SDLTest_DrawCharacter()
3132 Uint32 ci; in SDLTest_DrawCharacter()
3185 *(Uint32 *)curpos = 0xffffffff; in SDLTest_DrawCharacter()
3187 *(Uint32 *)curpos = 0; in SDLTest_DrawCharacter()
3224 const Uint32 charWidth = FONT_CHARACTER_SIZE; in SDLTest_DrawString()
/AliOS-Things-master/components/SDL2/src/thread/generic/
A DSDL_syssem.c33 SDL_CreateSemaphore(Uint32 initial_value) in SDL_CreateSemaphore()
51 SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) in SDL_SemWaitTimeout()
62 Uint32
78 Uint32 count;
79 Uint32 waiters_count;
85 SDL_CreateSemaphore(Uint32 initial_value) in SDL_CreateSemaphore()
150 SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) in SDL_SemWaitTimeout()
185 Uint32
188 Uint32 value; in SDL_SemValue()
/AliOS-Things-master/components/SDL2/src/stdlib/
A DSDL_iconv.c256 Uint32 ch = 0; in SDL_iconv()
336 *(Uint32 *) dst = UNICODE_BOM; in SDL_iconv()
350 ch = (Uint32) (p[0] & 0x7F); in SDL_iconv()
358 ch = (Uint32) p[0]; in SDL_iconv()
440 ch = (Uint32) p[0]; in SDL_iconv()
488 ch = (Uint32) W1; in SDL_iconv()
527 ch = (Uint32) W1; in SDL_iconv()
561 ch = ((Uint32) p[1] << 8) | (Uint32) p[0]; in SDL_iconv()
572 ch = ((Uint32) p[0] << 8) | (Uint32) p[1]; in SDL_iconv()
586 ((Uint32) p[2] << 8) | (Uint32) p[3]; in SDL_iconv()
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