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Searched refs:UpdateWindowFramebuffer (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/dummy/
A DSDL_nullvideo.c99 device->UpdateWindowFramebuffer = SDL_DUMMY_UpdateWindowFramebuffer; in DUMMY_CreateDevice()
/AliOS-Things-master/components/SDL2/src/video/offscreen/
A DSDL_offscreenvideo.c85 device->UpdateWindowFramebuffer = SDL_OFFSCREEN_UpdateWindowFramebuffer; in OFFSCREEN_CreateDevice()
/AliOS-Things-master/components/SDL2/src/video/alios/
A DSDL_AliOS_video.c99 device->UpdateWindowFramebuffer = SDL_AliOS_UpdateWindowFramebuffer; in AliOS_CreateDevice()
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bvideo.cc93 device->UpdateWindowFramebuffer = HAIKU_UpdateWindowFramebuffer; in HAIKU_CreateDevice()
/AliOS-Things-master/components/SDL2/src/video/qnx/
A Dvideo.c335 device->UpdateWindowFramebuffer = updateWindowFramebuffer; in createDevice()
/AliOS-Things-master/components/SDL2/src/video/emscripten/
A DSDL_emscriptenvideo.c112 device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer; in Emscripten_CreateDevice()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_sysvideo.h238 … int (*UpdateWindowFramebuffer) (_THIS, SDL_Window * window, const SDL_Rect * rects, int numrects); member
A DSDL_video.c549 _this->UpdateWindowFramebuffer = SDL_UpdateWindowTexture; in SDL_VideoInit()
2352 if (!_this->CreateWindowFramebuffer || !_this->UpdateWindowFramebuffer) { in SDL_CreateWindowFramebuffer()
2415 return _this->UpdateWindowFramebuffer(_this, window, rects, numrects); in SDL_UpdateWindowSurfaceRects()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsvideo.c173 device->UpdateWindowFramebuffer = WIN_UpdateWindowFramebuffer; in WIN_CreateDevice()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11video.c260 device->UpdateWindowFramebuffer = X11_UpdateWindowFramebuffer; in X11_CreateDevice()

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