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Searched refs:WAVE_FORMAT_IEEE_FLOAT (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/audio/winmm/
A DSDL_winmm.c70 #ifndef WAVE_FORMAT_IEEE_FLOAT
71 #define WAVE_FORMAT_IEEE_FLOAT 0x0003 macro
261 pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT; in PrepWaveFormat()
/AliOS-Things-master/components/SDL2/src/audio/directsound/
A DSDL_directsound.c34 #ifndef WAVE_FORMAT_IEEE_FLOAT
35 #define WAVE_FORMAT_IEEE_FLOAT 0x0003 macro
532 wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT; in DSOUND_OpenDevice()
/AliOS-Things-master/components/SDL2/src/audio/wasapi/
A DSDL_wasapi.c544 if ((waveformat->wFormatTag == WAVE_FORMAT_IEEE_FLOAT) && (waveformat->wBitsPerSample == 32)) { in WASAPI_PrepDevice()

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