Searched refs:WIN_GL_MakeCurrent (Results 1 – 4 of 4) sorted by relevance
/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowsopengles.c | 42 _this->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_GLES_LoadLibrary() 74 _this->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_GLES_CreateContext()
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A D | SDL_windowsopengl.h | 72 extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
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A D | SDL_windowsopengl.c | 648 WIN_GL_MakeCurrent(_this, current_win, current_ctx); in WIN_GL_SetupWindow() 719 if (WIN_GL_MakeCurrent(_this, window, temp_context) < 0) { in WIN_GL_CreateContext() 787 if (WIN_GL_MakeCurrent(_this, window, context) < 0) { in WIN_GL_CreateContext() 796 WIN_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) in WIN_GL_MakeCurrent() function
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A D | SDL_windowsvideo.c | 188 device->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_CreateDevice()
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