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Searched refs:WIN_GL_MakeCurrent (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengles.c42 _this->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_GLES_LoadLibrary()
74 _this->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_GLES_CreateContext()
A DSDL_windowsopengl.h72 extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
A DSDL_windowsopengl.c648 WIN_GL_MakeCurrent(_this, current_win, current_ctx); in WIN_GL_SetupWindow()
719 if (WIN_GL_MakeCurrent(_this, window, temp_context) < 0) { in WIN_GL_CreateContext()
787 if (WIN_GL_MakeCurrent(_this, window, context) < 0) { in WIN_GL_CreateContext()
796 WIN_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) in WIN_GL_MakeCurrent() function
A DSDL_windowsvideo.c188 device->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_CreateDevice()

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