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Searched refs:Ypitch (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/render/
A DSDL_yuv_sw_c.h55 const Uint8 *Yplane, int Ypitch,
A DSDL_yuv_sw.c250 const Uint8 *Yplane, int Ypitch, in SDL_SW_UpdateYUVTexturePlanar() argument
265 src += Ypitch; in SDL_SW_UpdateYUVTexturePlanar()
A DSDL_sysrender.h136 const Uint8 *Yplane, int Ypitch,
A DSDL_render.c1563 const Uint8 *Yplane, int Ypitch, in SDL_UpdateTextureYUVPlanar() argument
1570 …if (SDL_SW_UpdateYUVTexturePlanar(texture->yuv, rect, Yplane, Ypitch, Uplane, Upitch, Vplane, Vpit… in SDL_UpdateTextureYUVPlanar()
1615 const Uint8 *Yplane, int Ypitch, in SDL_UpdateYUVTexture() argument
1628 if (!Ypitch) { in SDL_UpdateYUVTexture()
1662 … return SDL_UpdateTextureYUVPlanar(texture, rect, Yplane, Ypitch, Uplane, Upitch, Vplane, Vpitch); in SDL_UpdateYUVTexture()
1671 …return renderer->UpdateTextureYUV(renderer, texture, rect, Yplane, Ypitch, Uplane, Upitch, Vplane,… in SDL_UpdateYUVTexture()
/AliOS-Things-master/components/SDL2/include/
A DSDL_render.h449 const Uint8 *Yplane, int Ypitch,
/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c617 const Uint8 *Yplane, int Ypitch, in D3D_UpdateTextureYUV() argument
629 …Rep(data->device, &texturedata->texture, rect->x, rect->y, rect->w, rect->h, Yplane, Ypitch) < 0) { in D3D_UpdateTextureYUV()
/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c698 const Uint8 *Yplane, int Ypitch, in GL_UpdateTextureYUV() argument
712 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, Ypitch); in GL_UpdateTextureYUV()
/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c1668 const Uint8 *Yplane, int Ypitch, in GLES2_UpdateTextureYUV() argument
1712 Yplane, Ypitch, 1); in GLES2_UpdateTextureYUV()
/AliOS-Things-master/components/SDL2/src/render/direct3d11/
A DSDL_render_d3d11.c1377 const Uint8 *Yplane, int Ypitch, in D3D11_UpdateTextureYUV() argument
1389 …ure, SDL_BYTESPERPIXEL(texture->format), rect->x, rect->y, rect->w, rect->h, Yplane, Ypitch) < 0) { in D3D11_UpdateTextureYUV()
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m802 const Uint8 *Yplane, int Ypitch,
816 …dateTextureInternal(renderer, texturedata, texturedata.mtltexture, *rect, 0, Yplane, Ypitch) < 0) {

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