Searched refs:__MACOSX__ (Results 1 – 23 of 23) sorted by relevance
44 #if defined(__LINUX__) || defined(__MACOSX__) || defined(__IPHONEOS__)83 #if defined(__MACOSX__) || defined(__IPHONEOS__)96 #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__) in SDL_SYS_CreateThread()99 #if defined(__MACOSX__) || defined(__IPHONEOS__) in SDL_SYS_CreateThread()136 #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__) in SDL_SYS_SetupThread()139 #if defined(__MACOSX__) || defined(__IPHONEOS__) in SDL_SYS_SetupThread()263 #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__TVOS__) in SDL_SYS_SetThreadPriority()
34 #if defined(__MACOSX__) || defined(__IPHONEOS__)
81 #undef __MACOSX__84 #undef __MACOSX__85 #define __MACOSX__ 1 macro
471 #ifdef __MACOSX__4151 #ifdef __MACOSX__ /* The OS X headers haven't caught up with Khronos yet */
30 #if defined(__MACOSX__) /* !!! FIXME: should we favor gcc atomics? */104 #if !defined(HAVE_MSC_ATOMICS) && !defined(HAVE_GCC_ATOMICS) && !defined(__MACOSX__) && !defined(__…138 #elif defined(__MACOSX__) /* this is deprecated in 10.12 sdk; favor gcc atomics. */ in SDL_AtomicCAS()171 #elif defined(__MACOSX__) && defined(__LP64__) /* this is deprecated in 10.12 sdk; favor gcc atomi… in SDL_AtomicCASPtr()173 #elif defined(__MACOSX__) && !defined(__LP64__) /* this is deprecated in 10.12 sdk; favor gcc atom… in SDL_AtomicCASPtr()
120 #elif defined(__MACOSX__) || defined(__IPHONEOS__) in SDL_AtomicTryLock()
338 #if defined(__MACOSX__)
777 #elif __MACOSX__ in SDL_PrivateGetControllerGUIDFromMappingString()1708 #elif defined(__MACOSX__) in SDL_ShouldIgnoreGameController()
42 #if defined(__MACOSX__)108 #if defined(__MACOSX__)170 #if defined(__MACOSX__)218 #if defined(__MACOSX__) in HIDAPI_InitializeDiscovery()319 #if defined(__MACOSX__) in HIDAPI_UpdateDiscovery()370 #if defined(__MACOSX__) in HIDAPI_ShutdownDiscovery()572 #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__TVOS__) in HIDAPI_JoystickInit()
577 #if defined(__MACOSX__)611 #if defined(__MACOSX__) || defined(__WIN32__) in HIDAPI_DriverXbox360_IsSupportedDevice()616 #if defined(__MACOSX__) in HIDAPI_DriverXbox360_IsSupportedDevice()761 #ifdef __MACOSX__ in HIDAPI_DriverXbox360_RumbleJoystick()942 #ifdef __MACOSX__ in HIDAPI_DriverXbox360_HandleStatePacket()
271 #ifdef __MACOSX__ in HIDAPI_DriverXboxOne_IsSupportedDevice()
50 #if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))113 #if SDL_ALTIVEC_BLITTERS && HAVE_SETJMP && !__MACOSX__ && !__OpenBSD__317 #if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && d… in CPU_haveAltiVec()
31 #ifdef __MACOSX__427 #ifdef __MACOSX__ in convert_format()542 #ifdef __MACOSX__ in GL_CreateTexture()1223 #if defined(__MACOSX__) || defined(__WIN32__) in GL_RunCommandQueue()1244 #if defined(__MACOSX__) || defined(__WIN32__) in GL_RunCommandQueue()1641 #ifdef __MACOSX__ in GL_CreateRenderer()1716 #ifdef __MACOSX__ in GL_CreateRenderer()
104 #ifdef __MACOSX__
152 #ifdef __MACOSX__210 #elif defined(__MACOSX__) in ShouldUseTextureFramebuffer()1219 #ifdef __MACOSX__ in SDL_UpdateFullscreenMode()1460 #if (SDL_VIDEO_OPENGL && __MACOSX__) || __IPHONEOS__ || __ANDROID__ || __NACL__ in SDL_CreateWindow()2723 #ifdef __MACOSX__ in ShouldMinimizeOnFocusLoss()
55 #ifdef __MACOSX__80 #if (defined(__MACOSX__) && (__GNUC__ < 4))
485 #elif __MACOSX__ in SDL_GetPlatform()
35 #ifdef __MACOSX__40 #ifdef __MACOSX__55 #ifdef __MACOSX__192 #if (defined(__MACOSX__) && (MAC_OS_X_VERSION_MIN_REQUIRED < 101100))1480 #ifdef __MACOSX__1658 #ifdef __MACOSX__1827 #if defined(__MACOSX__) && defined(MAC_OS_X_VERSION_10_13)1841 #if defined(__MACOSX__)
19 #ifdef __MACOSX__
29 #ifdef __MACOSX__
42 #elif defined(__MACOSX__)
92 #elif __MACOSX__
38 #elif __MACOSX__ && HAVE_SSE2_INTRINSICS
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