Searched refs:_draw_thread_id (Results 1 – 1 of 1) sorted by relevance
92 _draw_thread_id = spawn_thread(HAIKU_DrawThread, "drawing_thread", in SDL_BWin()94 resume_thread(_draw_thread_id); in SDL_BWin()124 wait_for_thread(_draw_thread_id, &result); in ~SDL_BWin()649 thread_id _draw_thread_id; variable
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