Searched refs:accumulated_wheel_y (Results 1 – 2 of 2) sorted by relevance
624 mouse->accumulated_wheel_y += y;625 if (mouse->accumulated_wheel_y > 0) {626 integral_y = (int)SDL_floor(mouse->accumulated_wheel_y);627 } else if (mouse->accumulated_wheel_y < 0) {628 integral_y = (int)SDL_ceil(mouse->accumulated_wheel_y);632 mouse->accumulated_wheel_y -= integral_y;
84 float accumulated_wheel_y; member
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