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Searched refs:act_area (Results 1 – 2 of 2) sorted by relevance

/AliOS-Things-master/components/littlevgl/src/lv_draw/
A Dlv_draw_triangle.c164 lv_area_t act_area; in tri_draw_flat() local
168 act_area.x1 = edge1.x; in tri_draw_flat()
175 draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2) + 1; in tri_draw_flat()
176 draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2); in tri_draw_flat()
177 draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2) - 1; in tri_draw_flat()
178 draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2) - 1; in tri_draw_flat()
268 lv_area_t act_area; in tri_draw_tall() local
277 draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2); in tri_draw_tall()
278 draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2); in tri_draw_tall()
279 draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2); in tri_draw_tall()
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A Dlv_draw_line.c190 lv_area_t act_area; in line_draw_hor() local
191 act_area.x1 = main_line->p1.x; in line_draw_hor()
197 draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2); in line_draw_hor()
198 draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2); in line_draw_hor()
199 draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2); in line_draw_hor()
200 draw_area.y2 = LV_MATH_MAX(act_area.y1, act_area.y2); in line_draw_hor()
211 lv_area_t act_area; in line_draw_ver() local
218 draw_area.x1 = LV_MATH_MIN(act_area.x1, act_area.x2); in line_draw_ver()
219 draw_area.x2 = LV_MATH_MAX(act_area.x1, act_area.x2); in line_draw_ver()
220 draw_area.y1 = LV_MATH_MIN(act_area.y1, act_area.y2); in line_draw_ver()
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