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/AliOS-Things-master/components/SDL2/test/
A Dtestgles2.c369 GLint attr_color, attr_mvp; member
677 data->attr_color = GL_CHECK(ctx.glGetAttribLocation(data->shader_program, "av3color")); in main()
686 GL_CHECK(ctx.glEnableVertexAttribArray(data->attr_color)); in main()
690 GL_CHECK(ctx.glVertexAttribPointer(data->attr_color, 3, GL_FLOAT, GL_FALSE, 0, _colors)); in main()

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