/AliOS-Things-master/components/SDL2/src/joystick/ |
A D | check_8bitdo.sh | 14 …BUTTON_LABELS:=1" SDL_gamecontrollerdb.h | fgrep -i 8bit | fgrep -v x:b2,y:b3 | fgrep -v x:b3,y:b4 15 …BUTTON_LABELS:=1" SDL_gamecontrollerdb.h | fgrep -i 8bit | fgrep -v x:b3,y:b2 | fgrep -v x:b4,y:b3
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/AliOS-Things-master/components/py_engine/tests/basics/ |
A D | memoryview_slice_assign.py | 21 b3 = bytearray(b'5678') variable 24 m3 = memoryview(b3) 27 b3[1:3] = m1[0:2] 28 print(b3) 29 m1[2:4] = b3[1:3]
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A D | subclass_native_buffer.py | 8 b3 = bytes([4, 5]) variable 12 print(b1 + b3) 13 print(b3 + b1)
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/AliOS-Things-master/hardware/chip/rtl872xd/sdk/component/soc/realtek/amebad/cmsis-dsp/Source/MatrixFunctions/ |
A D | arm_mat_mult_q31.c | 87 q31_t a0, a1, a2, a3, b0, b1, b2, b3; local 154 b3 = *pIn2; 158 sum += (q63_t) a3 *b3;
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/dsp/ |
A D | alpha_processing_sse41.c | 55 const __m128i b3 = _mm_shuffle_epi8(a3, kCstAlpha3); in ExtractAlpha_SSE41() local 57 const __m128i c1 = _mm_or_si128(b2, b3); in ExtractAlpha_SSE41()
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A D | enc_sse41.c | 119 const __m128i b3 = _mm_sub_epi16(a0, a1); in TTransform_SSE41() local 126 VP8Transpose_2_4x4_16b(&b0, &b1, &b2, &b3, &tmp_0, &tmp_1, &tmp_2, &tmp_3); in TTransform_SSE41() 143 const __m128i b3 = _mm_sub_epi16(a0, a1); in TTransform_SSE41() local 147 __m128i A_b2 = _mm_unpacklo_epi64(b2, b3); in TTransform_SSE41() 149 __m128i B_b2 = _mm_unpackhi_epi64(b2, b3); in TTransform_SSE41()
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A D | alpha_processing_neon.c | 36 const uint16x8_t b3 = vaddq_u16(b2, kOne); \ 39 (V).val[(OTHER)] = vshrn_n_u16(b3, 8); \
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A D | enc_sse2.c | 1034 const __m128i b3 = _mm_loadl_epi64((const __m128i*)&b[BPS * 3]); in SSE4x4_SSE2() local 1039 const __m128i b23 = _mm_unpacklo_epi32(b2, b3); in SSE4x4_SSE2() 1068 const __m128i b3 = _mm_srli_epi16(a3, 8); in Mean16x4_SSE2() local 1076 const __m128i d3 = _mm_add_epi32(b3, c3); in Mean16x4_SSE2() 1140 const __m128i b3 = _mm_sub_epi16(a0, a1); in TTransform_SSE2() local 1147 VP8Transpose_2_4x4_16b(&b0, &b1, &b2, &b3, &tmp_0, &tmp_1, &tmp_2, &tmp_3); in TTransform_SSE2() 1164 const __m128i b3 = _mm_sub_epi16(a0, a1); in TTransform_SSE2() local 1168 __m128i A_b2 = _mm_unpacklo_epi64(b2, b3); in TTransform_SSE2() 1170 __m128i B_b2 = _mm_unpackhi_epi64(b2, b3); in TTransform_SSE2()
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A D | alpha_processing_sse2.c | 245 const __m128i b3 = _mm_and_si128(a3, alpha_mask); in HasAlpha32b_SSE2() local 247 const __m128i c1 = _mm_packs_epi32(b2, b3); in HasAlpha32b_SSE2()
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A D | enc.c | 216 const int b3 = a0 - a1; in FTransformWHT_C() local 220 out[12 + i] = b3 >> 1; in FTransformWHT_C() 614 const int b3 = a0 - a1; in TTransform() local 619 sum += w[12] * abs(b3); in TTransform()
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A D | enc_neon.c | 536 const int32x4_t b3 = vhsubq_s32(a0, a1); // (a0 - a1) >> 1 in FTransformWHT_NEON() local 540 const int16x4_t out3 = vmovn_s32(b3); in FTransformWHT_NEON() 735 const uint16x8_t b3 = vminq_u16(b2, max_coeff_thresh); in CollectHistogram_NEON() local 737 vst1q_s16(out + 8, vreinterpretq_s16_u16(b3)); in CollectHistogram_NEON()
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A D | lossless_enc_sse2.c | 190 const __m128i b3 = _mm_loadu_si128((const __m128i*)&b[i + 12]); in AddVector_SSE2() local 196 _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); in AddVector_SSE2() 217 const __m128i b3 = _mm_loadu_si128((const __m128i*)&out[i + 12]); in AddVectorEq_SSE2() local 223 _mm_storeu_si128((__m128i*)&out[i + 12], _mm_add_epi32(a3, b3)); in AddVectorEq_SSE2()
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A D | enc_msa.c | 808 v4i32 s0, s1, s2, s3, b0, b1, b2, b3, t0, t1, t2, t3; in QuantizeBlock_MSA() local 826 LD_SW4(&mtx->bias_[0], 4, b0, b1, b2, b3); // bias in QuantizeBlock_MSA() 828 ADD4(b0, t0, b1, t1, b2, t2, b3, t3, b0, b1, b2, b3); in QuantizeBlock_MSA() 829 SRAI_W4_SW(b0, b1, b2, b3, 17); in QuantizeBlock_MSA() 830 PCKEV_H2_SH(b1, b0, b3, b2, tmp2, tmp3); in QuantizeBlock_MSA()
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/AliOS-Things-master/components/SDL2/src/video/ |
A D | SDL_fillrect.c | 203 Uint8 b3 = (Uint8) ((color >> 16) & 0xFF); in SDL_FillRect3() local 207 Uint8 b3 = (Uint8) (color & 0xFF); in SDL_FillRect3() 219 *p++ = b3; in SDL_FillRect3()
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/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/imageio/ |
A D | wicdec.c | 50 #define WEBP_DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \ argument 52 { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
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/AliOS-Things-master/components/py_engine/engine/py/ |
A D | asmx64.c | 141 STATIC void asm_x64_write_byte_3(asm_x64_t *as, byte b1, byte b2, byte b3) { in asm_x64_write_byte_3() argument 146 c[2] = b3; in asm_x64_write_byte_3()
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A D | asmx86.c | 121 STATIC void asm_x86_write_byte_3(asm_x86_t *as, byte b1, byte b2, byte b3) { in asm_x86_write_byte_3() argument 126 c[2] = b3; in asm_x86_write_byte_3()
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/libtests/ |
A D | pngunknown.c | 106 #define PNG_U32(b1, b2, b3, b4)\ argument 107 (((png_uint_32)PNG_u2(b1, b2) << 16) + PNG_u2(b3, b4))
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/kernels/internal/ |
A D | common.h | 95 auto b3 = vld1q_f32(bias_data + i + 12); in BiasAndClamp() local 103 auto x3 = vaddq_f32(a3, b3); in BiasAndClamp()
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/ |
A D | pngpriv.h | 822 #define PNG_U32(b1,b2,b3,b4) \ argument 823 (PNG_32b(b1,24) | PNG_32b(b2,16) | PNG_32b(b3,8) | PNG_32b(b4,0))
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/AliOS-Things-master/components/SDL2/src/video/windows/ |
A D | SDL_windowskeyboard.c | 278 #define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,… argument
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/AliOS-Things-master/components/csi/csi2/dsp/include/ |
A D | csky_math.h | 4135 float32_t b1, b2, b3, b4; in csky_bilinear_interp_f32() local 4157 b3 = f10 - f00; in csky_bilinear_interp_f32() 4164 out = b1 + b2 * xdiff + b3 * ydiff + b4 * xdiff * ydiff; in csky_bilinear_interp_f32()
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/AliOS-Things-master/hardware/chip/rtl872xd/sdk/component/soc/realtek/amebad/cmsis/ |
A D | arm_math.h | 6839 float32_t b1, b2, b3, b4; in arm_bilinear_interp_f32() local 6870 b3 = f10 - f00; in arm_bilinear_interp_f32() 6880 out = b1 + b2 * xdiff + b3 * ydiff + b4 * xdiff * ydiff; in arm_bilinear_interp_f32()
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/AliOS-Things-master/components/SDL2/src/image/external/libpng-1.6.37/contrib/tools/ |
A D | pngfix.c | 107 #define PNG_U32(b1,b2,b3,b4) \ argument 108 (PNG_32b(b1,24) | PNG_32b(b2,16) | PNG_32b(b3,8) | PNG_32b(b4,0))
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/AliOS-Things-master/components/ai_agent/src/engine/tflite-micro/tensorflow/lite/kernels/internal/optimized/integer_ops/ |
A D | depthwise_conv.h | 1596 const int32x4_t b3 = vld1q_s32(bias_data + 12); 1601 vst1q_s32(acc_buffer + 16 * i + 12, b3);
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