Searched refs:bGameButton (Results 1 – 1 of 1) sorted by relevance
678 SDL_bool bGameButton = SDL_TRUE; in SDL_PrivateGameControllerParseControllerConfigString() local688 bGameButton = SDL_FALSE; in SDL_PrivateGameControllerParseControllerConfigString()693 bGameButton = SDL_TRUE; in SDL_PrivateGameControllerParseControllerConfigString()698 } else if (bGameButton) { in SDL_PrivateGameControllerParseControllerConfigString()
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