Searched refs:bSteamVirtualGamepad (Results 1 – 1 of 1) sorted by relevance
1705 SDL_bool bSteamVirtualGamepad = SDL_FALSE; in SDL_ShouldIgnoreGameController() local1707 bSteamVirtualGamepad = (vendor == 0x28DE && product == 0x11FF); in SDL_ShouldIgnoreGameController()1709 bSteamVirtualGamepad = (vendor == 0x045E && product == 0x028E && version == 1); in SDL_ShouldIgnoreGameController()1712 bSteamVirtualGamepad = SDL_TRUE; in SDL_ShouldIgnoreGameController()1714 if (bSteamVirtualGamepad) { in SDL_ShouldIgnoreGameController()
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