Searched refs:bV4AlphaMask (Results 1 – 2 of 2) sorted by relevance
601 Uint32 bV4AlphaMask = 0; in SDL_SaveBMP_RW() local707 bV4AlphaMask = 0xff000000; in SDL_SaveBMP_RW()732 SDL_WriteLE32(dst, bV4AlphaMask); in SDL_SaveBMP_RW()
110 bmh.bV4AlphaMask = 0xFF000000; in WIN_CreateCursor()
Completed in 5 milliseconds