Searched refs:best_uv_base (Results 1 – 1 of 1) sorted by relevance
402 const fixed_t* const best_uv_base = best_uv; in ConvertWRGBToYUV() local407 for (best_uv = best_uv_base, j = 0; j < picture->height; ++j) { in ConvertWRGBToYUV()420 for (best_uv = best_uv_base, j = 0; j < uv_h; ++j) { in ConvertWRGBToYUV()460 fixed_t* const best_uv_base = SAFE_ALLOC(uv_w * 3, uv_h, fixed_t); in PreprocessARGB() local465 fixed_t* best_uv = best_uv_base; in PreprocessARGB()470 if (best_y_base == NULL || best_uv_base == NULL || in PreprocessARGB()514 const fixed_t* cur_uv = best_uv_base; in PreprocessARGB()515 const fixed_t* prev_uv = best_uv_base; in PreprocessARGB()519 best_uv = best_uv_base; in PreprocessARGB()553 ok = ConvertWRGBToYUV(best_y_base, best_uv_base, picture); in PreprocessARGB()[all …]
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