Searched refs:bits_ (Results 1 – 10 of 10) sorted by relevance
100 br->bits_ += BITS; in VP8LoadNewBytes()112 if (br->bits_ < 0) { in VP8GetBit()116 const int pos = br->bits_; in VP8GetBit()129 br->bits_ -= shift; in VP8GetBit()139 if (br->bits_ < 0) { in VP8GetSigned()143 const int pos = br->bits_; in VP8GetSigned()147 br->bits_ -= 1; in VP8GetSigned()160 if (br->bits_ < 0) { in VP8GetBitAlt()164 const int pos = br->bits_; in VP8GetBitAlt()179 br->bits_ -= shift; in VP8GetBitAlt()
248 dst->bits_ = src->bits_; in VP8LBitWriterClone()264 bw->bits_ = bw_init->bits_; in VP8LBitWriterReset()288 *(vp8l_wtype_t*)bw->cur_ = (vp8l_wtype_t)WSWAP((vp8l_wtype_t)bw->bits_); in VP8LPutBitsFlushBits()290 bw->bits_ >>= VP8L_WRITER_BITS; in VP8LPutBitsFlushBits()299 vp8l_atype_t lbits = bw->bits_; in VP8LPutBitsInternal()329 bw->bits_ = lbits | ((vp8l_atype_t)bits << used); in VP8LPutBitsInternal()338 *bw->cur_++ = (uint8_t)bw->bits_; in VP8LBitWriterFinish()339 bw->bits_ >>= 8; in VP8LBitWriterFinish()
41 br->bits_ = -8; // to load the very first 8bits in VP8InitBitReader()91 br->bits_ += 8; in VP8LoadFinalBytes()95 br->bits_ += 8; in VP8LoadFinalBytes()98 br->bits_ = 0; // This is to avoid undefined behaviour with shifts. in VP8LoadFinalBytes()
90 vp8l_atype_t bits_; // bit accumulator member140 bw->bits_ |= (vp8l_atype_t)bits << bw->used_; in VP8LPutBits()
75 int bits_; // number of valid bits left member
210 const int tile_width = 1 << transform->bits_; in GENERATE_PREDICTOR_ADD()212 const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); in GENERATE_PREDICTOR_ADD()214 transform->data_ + (y >> transform->bits_) * tiles_per_row; in GENERATE_PREDICTOR_ADD()291 const int tile_width = 1 << transform->bits_; in ColorSpaceInverseTransform_C()295 const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_); in ColorSpaceInverseTransform_C()298 transform->data_ + (y >> transform->bits_) * tiles_per_row; in ColorSpaceInverseTransform_C()340 const int bits_per_pixel = 8 >> transform->bits_; \344 const int pixels_per_byte = 1 << transform->bits_; \395 if (in == out && transform->bits_ > 0) { in VP8LInverseTransform()403 VP8LSubSampleSize(transform->xsize_, transform->bits_); in VP8LInverseTransform()
37 int bits_; // subsampling bits defining transform window. member
1272 const int final_num_colors = 1 << (8 >> transform->bits_); in ExpandColorMap()1319 transform->bits_ = VP8LReadBits(br, 3) + 2; in ReadTransform()1321 transform->bits_), in ReadTransform()1323 transform->bits_), in ReadTransform()1333 transform->bits_ = bits; in ReadTransform()
596 bits_.value_type_ = static_cast<unsigned char>(v); in setType()598 bool isAllocated() const { return bits_.allocated_; } in isAllocated()599 void setIsAllocated(bool v) { bits_.allocated_ = v; } in setIsAllocated()632 } bits_; variable
457 std::swap(bits_, other.bits_); in swapPayload()479 return static_cast<ValueType>(bits_.value_type_); in type()
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