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Searched refs:blend (Results 1 – 25 of 30) sorted by relevance

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/AliOS-Things-master/components/freetype/src/truetype/
A Dttgxvar.c286 GX_Blend blend = face->blend; in ft_var_load_avar() local
378 GX_Blend blend = face->blend; in ft_var_load_gvar() local
421 if ( FT_NEW_ARRAY( blend->glyphoffsets, blend->gv_glyphcnt + 1 ) ) in ft_var_load_gvar()
782 FT_MEM_COPY( mmvar, face->blend->mmvar, face->blend->mmvar_len ); in TT_Get_MM_Var()
853 GX_Blend blend; in TT_Set_MM_Blend() local
875 blend = face->blend; in TT_Set_MM_Blend()
1004 blend = face->blend; in TT_Set_Var_Design()
1113 GX_Blend blend = face->blend; in tt_face_vary_cvt() local
1308 GX_Blend blend = face->blend; in TT_Vary_Get_Glyph_Deltas() local
1395 &blend->tuplecoords[(tupleIndex & 0xFFF) * blend->num_axis], in TT_Vary_Get_Glyph_Deltas()
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A Dttgxvar.h173 GX_Blend blend );
A Dttobjs.c715 tt_done_blend( memory, face->blend ); in tt_face_done()
716 face->blend = NULL; in tt_face_done()
/AliOS-Things-master/components/freetype/src/type1/
A Dt1load.c112 blend = face->blend; in t1_allocate_blend()
120 face->blend = blend; in t1_allocate_blend()
194 PS_Blend blend = face->blend; in T1_Get_Multi_Master() local
370 PS_Blend blend = face->blend; in T1_Set_MM_Blend() local
417 PS_Blend blend = face->blend; in T1_Set_MM_Design() local
596 blend = face->blend; in parse_blend_axis_types()
667 blend = face->blend; in parse_blend_design_positions()
698 blend = face->blend; in parse_blend_design_positions()
763 blend = face->blend; in parse_blend_design_map()
854 blend = face->blend; in parse_weight_vector()
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A Dt1gload.c173 face->blend, in T1_Compute_Max_Advance()
238 face->blend, in T1_Get_Advances()
334 face->blend, in T1_Load_Glyph()
A Dt1objs.c227 face->blend = 0; in T1_Face_Done()
375 if ( face->blend ) in T1_Face_Init()
/AliOS-Things-master/components/SDL2/src/video/
A Dsdlgenblit.pl152 my $blend = shift;
161 if ( $blend ) {
218 my $blend = shift;
235 if ( $blend ) {
260 if ( $blend ) {
346 if ( $blend ) {
358 my $blend = shift;
373 if ( $modulate || $blend ) {
390 if ( $blend ) {
545 for (my $blend = 0; $blend <= 1; ++$blend) {
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/AliOS-Things-master/components/freetype/src/psaux/
A Dt1decode.c814 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local
820 if ( !blend ) in t1_decoder_parse_charstrings()
874 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local
877 if ( arg_cnt != 1 || blend == NULL ) in t1_decoder_parse_charstrings()
887 blend->weight_vector, in t1_decoder_parse_charstrings()
888 blend->num_designs * in t1_decoder_parse_charstrings()
942 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local
945 if ( arg_cnt != 2 || blend == NULL ) in t1_decoder_parse_charstrings()
963 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local
1571 PS_Blend blend, in t1_decoder_init() argument
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A Dt1decode.h50 PS_Blend blend,
/AliOS-Things-master/components/SDL2/src/render/software/
A DSDL_render_sw.c571 const SDL_BlendMode blend = cmd->data.draw.blend; in PrepTextureForCopy() local
576 …const SDL_bool blending = ((blend == SDL_BLENDMODE_ADD) || (blend == SDL_BLENDMODE_MOD) || (blend in PrepTextureForCopy()
585 SDL_SetSurfaceBlendMode(surface, blend); in PrepTextureForCopy()
662 const SDL_BlendMode blend = cmd->data.draw.blend; in SW_RunCommandQueue() local
664 if (blend == SDL_BLENDMODE_NONE) { in SW_RunCommandQueue()
667 SDL_BlendPoints(surface, verts, count, blend, r, g, b, a); in SW_RunCommandQueue()
679 const SDL_BlendMode blend = cmd->data.draw.blend; in SW_RunCommandQueue() local
681 if (blend == SDL_BLENDMODE_NONE) { in SW_RunCommandQueue()
684 SDL_BlendLines(surface, verts, count, blend, r, g, b, a); in SW_RunCommandQueue()
696 const SDL_BlendMode blend = cmd->data.draw.blend; in SW_RunCommandQueue() local
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/AliOS-Things-master/components/SDL2/src/render/opengles/
A DSDL_render_gles.c73 SDL_BlendMode blend; member
720 const SDL_BlendMode blend = cmd->data.draw.blend; in SetDrawState() local
773 if (blend != data->drawstate.blend) { in SetDrawState()
774 if (blend == SDL_BLENDMODE_NONE) { in SetDrawState()
779 data->glBlendFuncSeparateOES(GetBlendFunc(SDL_GetBlendModeSrcColorFactor(blend)), in SetDrawState()
780 GetBlendFunc(SDL_GetBlendModeDstColorFactor(blend)), in SetDrawState()
781 GetBlendFunc(SDL_GetBlendModeSrcAlphaFactor(blend)), in SetDrawState()
784 data->glBlendFunc(GetBlendFunc(SDL_GetBlendModeSrcColorFactor(blend)), in SetDrawState()
785 GetBlendFunc(SDL_GetBlendModeDstColorFactor(blend))); in SetDrawState()
794 data->drawstate.blend = blend; in SetDrawState()
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/AliOS-Things-master/components/SDL2/src/render/direct3d/
A DSDL_render_d3d.c50 SDL_BlendMode blend; member
1124 const SDL_BlendMode blend = cmd->data.draw.blend; in SetDrawState() local
1161 if (blend != data->drawstate.blend) { in SetDrawState()
1162 if (blend == SDL_BLENDMODE_NONE) { in SetDrawState()
1167 GetBlendFunc(SDL_GetBlendModeSrcColorFactor(blend))); in SetDrawState()
1169 GetBlendFunc(SDL_GetBlendModeDstColorFactor(blend))); in SetDrawState()
1172 … GetBlendFunc(SDL_GetBlendModeSrcAlphaFactor(blend))); in SetDrawState()
1174 … GetBlendFunc(SDL_GetBlendModeDstAlphaFactor(blend))); in SetDrawState()
1178 data->drawstate.blend = blend; in SetDrawState()
1660 data->drawstate.blend = SDL_BLENDMODE_INVALID; in D3D_Reset()
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/AliOS-Things-master/components/SDL2/src/render/opengl/
A DSDL_render_gl.c70 SDL_BlendMode blend; member
977 const SDL_BlendMode blend = cmd->data.draw.blend; in SetDrawState() local
1015 if (blend != data->drawstate.blend) { in SetDrawState()
1016 if (blend == SDL_BLENDMODE_NONE) { in SetDrawState()
1020 data->glBlendFuncSeparate(GetBlendFunc(SDL_GetBlendModeSrcColorFactor(blend)), in SetDrawState()
1021 GetBlendFunc(SDL_GetBlendModeDstColorFactor(blend)), in SetDrawState()
1022 GetBlendFunc(SDL_GetBlendModeSrcAlphaFactor(blend)), in SetDrawState()
1023 GetBlendFunc(SDL_GetBlendModeDstAlphaFactor(blend))); in SetDrawState()
1024 data->glBlendEquation(GetBlendEquation(SDL_GetBlendModeColorOperation(blend))); in SetDrawState()
1026 data->drawstate.blend = blend; in SetDrawState()
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/AliOS-Things-master/components/SDL2/src/render/opengles2/
A DSDL_render_gles2.c142 SDL_BlendMode blend; member
950 const SDL_BlendMode blend = cmd->data.draw.blend; in SetDrawState() local
1047 if (blend != data->drawstate.blend) { in SetDrawState()
1048 if (blend == SDL_BLENDMODE_NONE) { in SetDrawState()
1052 data->glBlendFuncSeparate(GetBlendFunc(SDL_GetBlendModeSrcColorFactor(blend)), in SetDrawState()
1053 GetBlendFunc(SDL_GetBlendModeDstColorFactor(blend)), in SetDrawState()
1054 GetBlendFunc(SDL_GetBlendModeSrcAlphaFactor(blend)), in SetDrawState()
1055 GetBlendFunc(SDL_GetBlendModeDstAlphaFactor(blend))); in SetDrawState()
1056 data->glBlendEquationSeparate(GetBlendEquation(SDL_GetBlendModeColorOperation(blend)), in SetDrawState()
1059 data->drawstate.blend = blend; in SetDrawState()
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/AliOS-Things-master/components/freetype/include/internal/
A Dt1types.h209 PS_Blend blend; member
A Dpsaux.h647 PS_Blend blend,
689 PS_Blend blend; /* for multiple master support */ member
A Dtttypes.h1359 GX_Blend blend; member
/AliOS-Things-master/components/SDL2/src/render/metal/
A DSDL_render_metal.m356 /* Create pipeline states for the default blend modes. Custom blend modes
358 MakePipelineState(data, cache, @" (blend=none)", SDL_BLENDMODE_NONE);
359 MakePipelineState(data, cache, @" (blend=blend)", SDL_BLENDMODE_BLEND);
360 MakePipelineState(data, cache, @" (blend=add)", SDL_BLENDMODE_ADD);
361 MakePipelineState(data, cache, @" (blend=mod)", SDL_BLENDMODE_MOD);
362 MakePipelineState(data, cache, @" (blend=mul)", SDL_BLENDMODE_MUL);
443 …return MakePipelineState(data, cache, [NSString stringWithFormat:@" (blend=custom 0x%x)", blendmod…
1229 const SDL_BlendMode blend = cmd->data.draw.blend;
1273 newpipeline = ChoosePipelineState(data, data.activepipelines, shader, blend);
/AliOS-Things-master/components/SDL2/src/render/
A DSDL_sysrender.h96 SDL_BlendMode blend; member
A DSDL_render.c163 (int) cmd->data.draw.blend); in DebugLogRenderCommands()
172 (int) cmd->data.draw.blend); in DebugLogRenderCommands()
181 (int) cmd->data.draw.blend); in DebugLogRenderCommands()
190 (int) cmd->data.draw.blend, cmd->data.draw.texture); in DebugLogRenderCommands()
200 (int) cmd->data.draw.blend, cmd->data.draw.texture); in DebugLogRenderCommands()
447 cmd->data.draw.blend = renderer->blendMode; in PrepQueueCmdDrawSolid()
511 cmd->data.draw.blend = texture->blendMode; in PrepQueueCmdDrawTexture()
/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/examples/
A Dwebpinfo.c740 int offset_x, offset_y, width, height, duration, blend, dispose, temp; in ProcessANMFChunk() local
760 blend = (temp >> 1) & 1; in ProcessANMFChunk()
765 offset_x, offset_y, width, height, duration, dispose, blend); in ProcessANMFChunk()
A Dwebpmux.c243 const char* const blend = in DisplayInfo() local
245 printf("%8d %10s %5s ", frame.duration, dispose, blend); in DisplayInfo()
/AliOS-Things-master/components/SDL2/src/render/psp/
A DSDL_render_psp.c811 PSP_SetBlendMode(renderer, cmd->data.draw.blend); in PSP_RunCommandQueue()
833 PSP_SetBlendMode(renderer, cmd->data.draw.blend); in PSP_RunCommandQueue()
/AliOS-Things-master/components/SDL2/src/gfx/
A DREADME38 blend any primitive onto the target surface if ALPHA<255. Surface depths
493 - Pixel blend routine patches contributed by mitja at lxnav dot com -
A DSDL_gfxPrimitives.c6166 double blend,muk,munk; in _evaluateBezier() local
6188 blend = muk * munk; in _evaluateBezier()
6192 blend *= nn; in _evaluateBezier()
6195 blend /= (double)kn; in _evaluateBezier()
6199 blend /= (double)nkn; in _evaluateBezier()
6203 result += data[k] * blend; in _evaluateBezier()

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