Searched refs:blitRequired (Results 1 – 1 of 1) sorted by relevance
351 int blitRequired = SDL_FALSE; in SW_RenderCopyEx() local389 blitRequired = SDL_TRUE; in SW_RenderCopyEx()394 blitRequired = SDL_TRUE; in SW_RenderCopyEx()399 blitRequired = SDL_TRUE; in SW_RenderCopyEx()430 if (!retval && (blitRequired || applyModulation)) { in SW_RenderCopyEx()
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