Searched refs:bqPlayerPlay (Results 1 – 1 of 1) sorted by relevance
87 static SLPlayItf bqPlayerPlay; variable381 if (bqPlayerPlay != NULL) { in openslES_DestroyPCMPlayer()382 result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_STOPPED); in openslES_DestroyPCMPlayer()394 bqPlayerPlay = NULL; in openslES_DestroyPCMPlayer()526 result = (*bqPlayerObject)->GetInterface(bqPlayerObject, SL_IID_PLAY, &bqPlayerPlay); in openslES_CreatePCMPlayer()575 result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING); in openslES_CreatePCMPlayer()744 if (bqPlayerPlay != NULL) { in openslES_ResumeDevices()746 SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PLAYING); in openslES_ResumeDevices()755 if (bqPlayerPlay != NULL) { in openslES_PauseDevices()757 SLresult result = (*bqPlayerPlay)->SetPlayState(bqPlayerPlay, SL_PLAYSTATE_PAUSED); in openslES_PauseDevices()
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