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Searched refs:buttonStateChange (Results 1 – 1 of 1) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_BWin.h497 int32 buttonStateChange = buttons ^ _last_buttons; in _MouseButtonEvent() local
499 if(buttonStateChange & B_PRIMARY_MOUSE_BUTTON) { in _MouseButtonEvent()
502 if(buttonStateChange & B_SECONDARY_MOUSE_BUTTON) { in _MouseButtonEvent()
505 if(buttonStateChange & B_TERTIARY_MOUSE_BUTTON) { in _MouseButtonEvent()

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