Searched refs:buttonstate (Results 1 – 2 of 2) sorted by relevance
194 if (mouse->buttonstate & SDL_BUTTON(i)) {198 SDL_assert(mouse->buttonstate == 0);264 if (!inWindow && !buttonstate) {446 event.motion.state = mouse->buttonstate;488 Uint32 buttonstate = mouse->buttonstate; local517 buttonstate |= SDL_BUTTON(button);521 buttonstate &= ~SDL_BUTTON(button);533 if (buttonstate == mouse->buttonstate) {537 mouse->buttonstate = buttonstate;702 return mouse->buttonstate;[all …]
85 Uint32 buttonstate; member
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