Searched refs:callbackspec (Results 1 – 7 of 7) sorted by relevance
/AliOS-Things-master/components/SDL2/src/audio/emscripten/ |
A D | SDL_emscriptenaudio.c | 55 SDL_AudioCallback callback = this->callbackspec.callback; in HandleAudioProcess() 56 const int stream_len = this->callbackspec.size; in HandleAudioProcess() 68 callback(this->callbackspec.userdata, this->work_buffer, stream_len); in HandleAudioProcess() 72 callback(this->callbackspec.userdata, this->work_buffer, stream_len); in HandleAudioProcess() 93 SDL_AudioCallback callback = this->callbackspec.callback; in HandleCaptureProcess() 94 const int stream_len = this->callbackspec.size; in HandleCaptureProcess() 127 callback(this->callbackspec.userdata, this->work_buffer, stream_len); in HandleCaptureProcess() 137 SDL_memset(this->work_buffer, this->callbackspec.silence, stream_len); in HandleCaptureProcess() 139 … callback(this->callbackspec.userdata, this->work_buffer, stream_len); /* Send it to the app. */ in HandleCaptureProcess()
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/AliOS-Things-master/components/SDL2/src/audio/nacl/ |
A D | SDL_naclaudio.c | 51 SDL_AudioCallback callback = _this->callbackspec.callback; in nacl_audio_callback() 68 callback(_this->callbackspec.userdata, stream, len); in nacl_audio_callback() 71 const int stream_len = _this->callbackspec.size; in nacl_audio_callback() 73 callback(_this->callbackspec.userdata, _this->work_buffer, stream_len); in nacl_audio_callback()
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/AliOS-Things-master/components/SDL2/src/audio/haiku/ |
A D | SDL_haikuaudio.cc | 51 SDL_AudioCallback callback = audio->callbackspec.callback; in FillSound() 66 callback(audio->callbackspec.userdata, (Uint8 *) stream, len); in FillSound() 69 const int stream_len = audio->callbackspec.size; in FillSound() 72 callback(audio->callbackspec.userdata, audio->work_buffer, stream_len); in FillSound()
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/AliOS-Things-master/components/SDL2/src/audio/ |
A D | SDL_audio.c | 653 if (device->callbackspec.callback == SDL_BufferQueueDrainCallback || in SDL_GetQueuedAudioSize() 654 device->callbackspec.callback == SDL_BufferQueueFillCallback) in SDL_GetQueuedAudioSize() 688 void *udata = device->callbackspec.userdata; in SDL_RunAudio() 689 SDL_AudioCallback callback = device->callbackspec.callback; in SDL_RunAudio() 713 data_len = device->callbackspec.size; in SDL_RunAudio() 795 void *udata = device->callbackspec.userdata; in SDL_CaptureAudio() 796 SDL_AudioCallback callback = device->callbackspec.callback; in SDL_CaptureAudio() 872 if (got != device->callbackspec.size) { in SDL_CaptureAudio() 887 callback(udata, data, device->callbackspec.size); in SDL_CaptureAudio() 1394 device->callbackspec = *obtained; in open_audio_device() [all …]
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A D | SDL_sysaudio.h | 141 SDL_AudioSpec callbackspec; member
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/AliOS-Things-master/components/SDL2/src/audio/wasapi/ |
A D | SDL_wasapi.c | 189 if ( (this->callbackspec.channels == this->spec.channels) && in UpdateAudioStream() 190 (this->callbackspec.format == this->spec.format) && in UpdateAudioStream() 191 (this->callbackspec.freq == this->spec.freq) && in UpdateAudioStream() 192 (this->callbackspec.samples == this->spec.samples) ) { in UpdateAudioStream() 206 this->callbackspec.format, in UpdateAudioStream() 207 this->callbackspec.channels, in UpdateAudioStream() 208 this->callbackspec.freq); in UpdateAudioStream() 210 this->stream = SDL_NewAudioStream(this->callbackspec.format, in UpdateAudioStream() 211 this->callbackspec.channels, in UpdateAudioStream() 212 this->callbackspec.freq, this->spec.format, in UpdateAudioStream()
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/AliOS-Things-master/components/SDL2/src/audio/coreaudio/ |
A D | SDL_coreaudio.m | 532 (*this->callbackspec.callback)(this->callbackspec.userdata, 561 (*this->callbackspec.callback)(this->callbackspec.userdata, 612 …(*this->callbackspec.callback)(this->callbackspec.userdata, this->hidden->buffer, this->hidden->bu…
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