Searched refs:controllerState (Results 1 – 3 of 3) sorted by relevance
130 SwitchControllerStatePacket_t controllerState; member1113 …if (packet->controllerState.rgucButtons[0] != ctx->m_lastFullState.controllerState.rgucButtons[0])… in HandleFullControllerState()1114 Uint8 data = packet->controllerState.rgucButtons[0]; in HandleFullControllerState()1124 …if (packet->controllerState.rgucButtons[1] != ctx->m_lastFullState.controllerState.rgucButtons[1])… in HandleFullControllerState()1125 Uint8 data = packet->controllerState.rgucButtons[1]; in HandleFullControllerState()1134 …if (packet->controllerState.rgucButtons[2] != ctx->m_lastFullState.controllerState.rgucButtons[2])… in HandleFullControllerState()1135 Uint8 data = packet->controllerState.rgucButtons[2]; in HandleFullControllerState()1145 …axis = packet->controllerState.rgucJoystickLeft[0] | ((packet->controllerState.rgucJoystickLeft[1]… in HandleFullControllerState()1149 …axis = ((packet->controllerState.rgucJoystickLeft[1] & 0xF0) >> 4) | (packet->controllerState.rguc… in HandleFullControllerState()1153 …axis = packet->controllerState.rgucJoystickRight[0] | ((packet->controllerState.rgucJoystickRight[… in HandleFullControllerState()[all …]
888 ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; in UpdateSteamControllerState()913 ValveControllerStatePacket_t *pStatePacket = &pInReport->payload.controllerState; in UpdateSteamControllerState()
230 ValveControllerStatePacket_t controllerState; member
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