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Searched refs:current_glwin (Results 1 – 3 of 3) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_sysvideo.h373 SDL_Window *current_glwin; member
A DSDL_video.c2797 if (_this->current_glwin == window) { in SDL_DestroyWindow()
3573 _this->current_glwin = window; in SDL_GL_CreateContext()
3606 _this->current_glwin = window; in SDL_GL_MakeCurrent()
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitwindow.m272 _this->GL_MakeCurrent(_this, _this->current_glwin, _this->current_glctx);

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