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Searched refs:cursor_shown (Results 1 – 4 of 4) sorted by relevance

/AliOS-Things-master/components/SDL2/src/events/
A DSDL_mouse.c153 mouse->cursor_shown = SDL_TRUE; in SDL_MouseInit()
432 if (mouse->cursor_shown && !mouse->relative_mode &&
1030 if (cursor && mouse->cursor_shown && !mouse->relative_mode) {
1107 shown = mouse->cursor_shown;
1110 mouse->cursor_shown = SDL_TRUE;
1112 mouse->cursor_shown = SDL_FALSE;
1114 if (mouse->cursor_shown != shown) {
A DSDL_mouse_c.h106 SDL_bool cursor_shown; member
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_mouse.c273 mouse.cursor_shown = 1; in EnumMice()
307 mouse.cursor_shown = 1; in DirectFB_InitMouse()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoawindow.m1341 if (mouse->cursor_shown && mouse->cur_cursor && !mouse->relative_mode) {

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