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Searched refs:depth_size (Results 1 – 12 of 12) sorted by relevance

/AliOS-Things-master/components/SDL2/src/image/external/libwebp-1.0.2/src/utils/
A Dhuffman_encode_utils.c330 const int depth_size = tree->num_symbols; in VP8LCreateCompressedHuffmanTree() local
334 while (i < depth_size) { in VP8LCreateCompressedHuffmanTree()
338 while (k < depth_size && tree->code_lengths[k] == value) ++k; in VP8LCreateCompressedHuffmanTree()
/AliOS-Things-master/components/SDL2/src/video/pandora/
A DSDL_pandora.c448 wdata->gles_attributes[attr_pos++] = _this->gl_config.depth_size; in PND_gl_createcontext()
509 if (_this->gl_config.depth_size) { in PND_gl_createcontext()
583 if (_this->gl_config.depth_size) { in PND_gl_createcontext()
689 _this->gl_config.depth_size = attr_value; in PND_gl_createcontext()
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bopengl.cc109 if (_this->gl_config.depth_size) { in HAIKU_GL_CreateContext()
/AliOS-Things-master/components/SDL2/src/video/nacl/
A DSDL_naclopengles.c109 attribs[i++] = _this->gl_config.depth_size; in NACL_GLES_CreateContext()
/AliOS-Things-master/components/SDL2/src/video/psp/
A DSDL_pspgl.c104 attribs[i++] = _this->gl_config.depth_size; in PSP_GL_CreateContext()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengl.c238 pfd->cDepthBits = _this->gl_config.depth_size; in WIN_GL_SetupPixelFormat()
559 *iAttr++ = _this->gl_config.depth_size; in WIN_GL_SetupWindowInternal()
/AliOS-Things-master/components/SDL2/src/video/
A DSDL_sysvideo.h341 int depth_size; member
A DSDL_egl.c714 attribs[i++] = _this->gl_config.depth_size; in SDL_EGL_ChooseConfig()
A DSDL_video.c3146 _this->gl_config.depth_size = 16; in SDL_GL_ResetAttributes()
3218 _this->gl_config.depth_size = value; in SDL_GL_SetAttribute()
/AliOS-Things-master/components/SDL2/src/video/uikit/
A DSDL_uikitopengles.m194 depthBits:_this->gl_config.depth_size
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoaopengl.m237 attr[i++] = _this->gl_config.depth_size;
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11opengl.c521 attribs[i++] = _this->gl_config.depth_size; in X11_GL_GetAttributes()

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