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Searched refs:dll_handle (Results 1 – 10 of 10) sorted by relevance

/AliOS-Things-master/components/SDL2/src/video/
A DSDL_egl.c271 if (_this->egl_data->dll_handle) { in SDL_EGL_UnloadLibrary()
385 dll_handle = SDL_LoadObject(egl_path); in SDL_EGL_LoadLibraryOnly()
388 if (dll_handle == NULL || SDL_LoadFunction(dll_handle, "eglChooseConfig") == NULL) { in SDL_EGL_LoadLibraryOnly()
389 if (dll_handle != NULL) { in SDL_EGL_LoadLibraryOnly()
390 SDL_UnloadObject(dll_handle); in SDL_EGL_LoadLibraryOnly()
396 dll_handle = SDL_LoadObject(path); in SDL_EGL_LoadLibraryOnly()
399 if (dll_handle == NULL && !vc4) { in SDL_EGL_LoadLibraryOnly()
405 if (dll_handle == NULL || SDL_LoadFunction(dll_handle, "eglChooseConfig") == NULL) { in SDL_EGL_LoadLibraryOnly()
406 if (dll_handle != NULL) { in SDL_EGL_LoadLibraryOnly()
407 SDL_UnloadObject(dll_handle); in SDL_EGL_LoadLibraryOnly()
[all …]
A DSDL_egl_c.h36 void *egl_dll_handle, *dll_handle; member
A DSDL_sysvideo.h365 void *dll_handle; member
A DSDL_video.c528 _this->gl_config.dll_handle = NULL; in SDL_VideoInit()
/AliOS-Things-master/components/SDL2/src/video/haiku/
A DSDL_bopengl.cc57 _this->gl_config.dll_handle = (void *) (addr_t) info.id; in HAIKU_GL_LoadLibrary()
68 if (_this->gl_config.dll_handle != NULL) { in HAIKU_GL_GetProcAddress()
72 get_image_symbol((image_id) (addr_t) _this->gl_config.dll_handle, in HAIKU_GL_GetProcAddress()
/AliOS-Things-master/components/SDL2/src/video/directfb/
A DSDL_DirectFB_opengl.c135 _this->gl_config.dll_handle = handle; in DirectFB_GL_LoadLibrary()
153 int ret = GL_UnloadObject(_this->gl_config.dll_handle); in DirectFB_GL_UnloadLibrary()
156 _this->gl_config.dll_handle = NULL; in DirectFB_GL_UnloadLibrary()
168 handle = _this->gl_config.dll_handle; in DirectFB_GL_GetProcAddress()
/AliOS-Things-master/components/SDL2/src/video/x11/
A DSDL_x11opengl.c175 _this->gl_config.dll_handle = GL_LoadObject(path); in X11_GL_LoadLibrary()
176 if (!_this->gl_config.dll_handle) { in X11_GL_LoadLibrary()
195 handle = _this->gl_config.dll_handle; in X11_GL_LoadLibrary()
251 if (_this->gl_config.dll_handle != NULL ) { in X11_GL_LoadLibrary()
252 GL_UnloadObject(_this->gl_config.dll_handle); in X11_GL_LoadLibrary()
253 _this->gl_config.dll_handle = NULL; in X11_GL_LoadLibrary()
279 return GL_LoadFunction(_this->gl_config.dll_handle, proc); in X11_GL_GetProcAddress()
290 GL_UnloadObject(_this->gl_config.dll_handle); in X11_GL_UnloadLibrary()
291 _this->gl_config.dll_handle = NULL; in X11_GL_UnloadLibrary()
/AliOS-Things-master/components/SDL2/src/video/pandora/
A DSDL_pandora.c346 _this->gl_config.dll_handle = SDL_LoadObject(path); in PND_gl_loadlibrary()
347 if (!_this->gl_config.dll_handle) { in PND_gl_loadlibrary()
372 if (_this->gl_config.dll_handle) { in PND_gl_getprocaddres()
374 SDL_LoadFunction(_this->gl_config.dll_handle, proc); in PND_gl_getprocaddres()
392 if (_this->gl_config.dll_handle) { in PND_gl_unloadlibrary()
393 SDL_UnloadObject(_this->gl_config.dll_handle); in PND_gl_unloadlibrary()
394 _this->gl_config.dll_handle = NULL; in PND_gl_unloadlibrary()
/AliOS-Things-master/components/SDL2/src/video/windows/
A DSDL_windowsopengl.c107 _this->gl_config.dll_handle = SDL_LoadObject(path); in WIN_GL_LoadLibrary()
108 if (!_this->gl_config.dll_handle) { in WIN_GL_LoadLibrary()
121 handle = _this->gl_config.dll_handle; in WIN_GL_LoadLibrary()
190 func = GetProcAddress(_this->gl_config.dll_handle, proc); in WIN_GL_GetProcAddress()
198 SDL_UnloadObject(_this->gl_config.dll_handle); in WIN_GL_UnloadLibrary()
199 _this->gl_config.dll_handle = NULL; in WIN_GL_UnloadLibrary()
/AliOS-Things-master/components/SDL2/src/video/cocoa/
A DSDL_cocoaopengl.m155 _this->gl_config.dll_handle = SDL_LoadObject(path);
156 if (!_this->gl_config.dll_handle) {
167 return SDL_LoadFunction(_this->gl_config.dll_handle, proc);
173 SDL_UnloadObject(_this->gl_config.dll_handle);
174 _this->gl_config.dll_handle = NULL;

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